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authorJérémy Zurcher <jeremy@asynk.ch>2021-11-23 16:51:45 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2021-11-23 16:51:45 +0100
commit5481d3bca558029451e6c84033f876ef127f2d48 (patch)
tree69cd57b34533ac81522c63a0cab0eaf2edca7e59
parenta3e1e3da1b2d67ee049567500030eff9eb5c3ec7 (diff)
downloadbin-5481d3bca558029451e6c84033f876ef127f2d48.zip
bin-5481d3bca558029451e6c84033f876ef127f2d48.tar.gz
godot-update : use clang and lld
-rwxr-xr-xgodot-update2
1 files changed, 1 insertions, 1 deletions
diff --git a/godot-update b/godot-update
index a55811d..8e10883 100755
--- a/godot-update
+++ b/godot-update
@@ -41,7 +41,7 @@ function build()
# https://docs.godotengine.org/en/3.2/development/compiling/compiling_for_x11.html
target=release_debug
echo -e "build : ${RED}$platform$RESET target=$RED$target$RESET"
- time scons -j$J platform=$platform target=$target tools=yes colored=yes pulseaudio=no bits=64 warnings=no #custom_modules=../modules
+ time scons -j$J platform=$platform target=$target tools=yes colored=yes pulseaudio=no bits=64 use_llvm=yes use_lld=yes warnings=no #custom_modules=../modules
# scons -j$J platform=$platform target=$target tools=no colored=yes pulseaudio=no bits=64 warnings=no
# scons -j$J platform=$platform target=$target tools=no colored=yes pulseaudio=no bits=32 warnings=no