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authorJérémy Zurcher <jeremy@asynk.ch>2022-08-28 10:18:09 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2022-08-28 10:18:09 +0200
commit23b6ee77b517c8a2a0573a4abdad9afcdaf52c28 (patch)
tree206e578a261d0db1d0c913cff13d67afefaf2b75
parente68b94171e48c665bca63264bc55caa67fe81ca5 (diff)
downloadbin-23b6ee77b517c8a2a0573a4abdad9afcdaf52c28.zip
bin-23b6ee77b517c8a2a0573a4abdad9afcdaf52c28.tar.gz
godot : use_ldd=true -> linker=ldd
-rwxr-xr-xgodot-update2
1 files changed, 1 insertions, 1 deletions
diff --git a/godot-update b/godot-update
index b92ef1b..76ff74e 100755
--- a/godot-update
+++ b/godot-update
@@ -46,7 +46,7 @@ function build()
[ $CLEAN -eq 1 ] && scons platform=$platform --clean
[ $OPTIMIZED -eq 1 ] && opt_flags="use_static_ccp=yes use_lto=yes debug_symbols=no"
- common_flags="use_llvm=yes use_lld=yes debug_symbols=no use_lto=no use_static_cpp=no" # arch does not provide libatomic.a through gcc-libs
+ common_flags="use_llvm=yes linker=lld debug_symbols=no use_lto=no use_static_cpp=no" # arch does not provide libatomic.a through gcc-libs
# https://docs.godotengine.org/en/3.2/development/compiling/compiling_for_x11.html
target=release_debug