diff options
Diffstat (limited to 'LastHundredYards/tables/setup.lou')
-rw-r--r-- | LastHundredYards/tables/setup.lou | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/LastHundredYards/tables/setup.lou b/LastHundredYards/tables/setup.lou new file mode 100644 index 0000000..f999ae8 --- /dev/null +++ b/LastHundredYards/tables/setup.lou @@ -0,0 +1,36 @@ +black @Colour @CurveBox margin {.1c} black @Colour { +@Tbl + #rule {yes} + margin {.1c} + aformat { @Cell A } +{ + @Row paint {@AVFs} format { @Cell 16p @Font @B A | @Cell i{right} B } A{Setup 10p @Font{20.7}} + @Rowa A { // + @RawBulletList + @ListItem{up to 1 @I Squad from each @I Blt may set up deployed} + @ListItem{defending non-@I vehicular combat units, @I leaders and dummies may set up in an @I IP} + @ListItem{units may setup or enter the map @I concealed} + @ListItem{ +e) Some units may set up Hidden [20.9]. + @ListItem{ +f) Vehicles may begin or enter play in motion and/or loaded unless +Hidden. + @ListItem{ +g) Mortars listed in a Mission Force are placed in the Mortar Support +Available Box at start or when they enter as reinforcements unless +stated otherwise in an MSR. + @ListItem{ +h) All forces starting offboard, or entering as reinforcements, must +set up adjacent to the hexes they will enter prior to entry unless +they enter as Airborne Landings [16.0]. + @ListItem{ +i) Forces that set up or enter play from offboard, may enter as scheduled, or delay their entry to a subsequent game turn. + @ListItem{ +j) An attacking player whose forces enter from offboard may conduct +an MFA, if available, prior to the requesting unit’s entry. In this +case, the FO is placed in any eligible entry hex. + @ListItem{ +k) Dummies must set up in a Forest or Building hex. + @EndList + } +}} |