diff options
Diffstat (limited to 'EnemyActionArdennes')
| -rw-r--r-- | EnemyActionArdennes/EAA-cards.lou | 90 | 
1 files changed, 85 insertions, 5 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou index 595c168..8ec612f 100644 --- a/EnemyActionArdennes/EAA-cards.lou +++ b/EnemyActionArdennes/EAA-cards.lou @@ -557,6 +557,86 @@ def @AlliedEventsB { @VCard {    @EndList  } } +def @Replacement { @VCard { +  {{@Xrgb sienna1} @Tag D1} @Title { @GS |.2c Replacement @Sym ampersand German Reserve} +  /.3v +  @BulletList +    gap {1.2v} +  @ListItem{@B {Replacement} is not considered a unit activation : +    @BulletList +    @ListItem{target unit must be @I InSupply @B and able to trace supply} +    @ListItem{@B 1 step max @Sym slash unit in a single @I Impulse} +    @ListItem{@G non-{@I Elite} @B before @I Elite units in the eligible @I corps} +    @ListItem{@A @Desc @B {only if} the @I corps has @B {at least 2} reduced units} +    @RawEndList} +  @ListItem{@B {German Reserve Deployment} : +    @BulletList +    @ListItem{in a valid @I SupplyHead in the Army boundaries} +    @ListItem{@B 3 hexes away from an non-{@I Isolated} @Allied unit, @City} # FIXME 2 if map-edge +    @ListItem{within @B 3 hexes of the @B same @I division @Sym arrowdblright @I corps @Sym arrowdblright @I army} +    @ListItem{in an @I Impulse, units of a @I division deploy in the @B same hex} +    @RawEndList} +  #@ListItem{@B {OKW} is released (cards in available, units in @I Reserve) if : +  @ListItem{@B {OberKommando der Wehrmacht} is released if : +    @BulletList +    @ListItem{@B 1+ unit able to @I TraceSupply is adjacent or across the @I Meuse} +    @ListItem{move @B OKW units into the @I Reserve box} +    @ListItem{@I Primary card @Sym arrowdblright draw pile, @I Supplemental @Sym arrowdblright available} +    @ListItem{first @B OKW unit is deployed within @B 3 hexes of @B any unit} +    @ListItem{on @I Activation @B OKW units are attached to : +      @BulletList +      @ListItem{6 @Sup th Army if @B all units are within 6 @Sup th Army boundaries} +      @ListItem{7 @Sup th Army if @B all units are within 7 @Sup th Army boundaries} +      @ListItem{otherwise to the 5 @Sup th Army} +      @RawEndList} +    @RawEndList} +  @EndList +} } + +def @British { @VCard { +  {{@Xrgb sienna1} @Tag D2} @Title { @GS |.2c British XXX Corps} +  /.3v +  @BulletList +  @ListItem{if no @B {British XXX Corps} unit is on the map: +    @BulletList +    @ListItem{if @B 1+ @German unit is @I Proximate to a hex west of the @I Meuse :#, place the @B first unit following these criteria : +        @BulletList +        @ListItem{deploy the @B first unit as follows : +          @BulletList +          @ListItem{west of the @I Meuse} +          @ListItem{in an empty @Allied @I Position @I InSupply} +          @ListItem{not in a @German @City} +          @ListItem{@I Proximate to or within @B 3 hexes of a @German unit} +          @ListItem{highest @B HV @Sym arrowdblright @B closest to a @German unit @Sym arrowdblright northernmost} +          @RawEndList} +        @RawEndList} +    @ListItem{otherwise, deploy @B all the deploying units as follows :} +    @RawEndList} +  @EndList +    |.2c 6c @Wide @Tbl +      rule {yes} +      indent{right} +      aformat {@Cell A | @Cell B | @Cell C | @Cell D} +      { +        @Rowa A{XXX.@B{GA}} B{@B 5 @Sym arrowdblright 0422}   C{@B 32 @Sym arrowdblright 0424} +        @Rowa A{XXX.@B{43}} B{@B 129 @Sym arrowdblright 0117} C{@B 130 @Sym arrowdblright 0319} D{@B 214 @Sym arrowdblright 0420} +        @Rowa A{XXX.@B{53}} B{@B 71 @Sym arrowdblright 0626}  C{@B 158 @Sym arrowdblright 0826} D{@B 160 @Sym arrowdblright 0927} +        @Rowa A{XXX}        B{@B 29A @Sym arrowdblright 1126} C{@B 33A @Sym arrowdblright 1226} D{@B 34A @Sym arrowdblright 1427} +      } +  /.4v +  @BulletList +    @ListItem{subsequent units are deployed as follows : +      @BulletList +      @ListItem{using the regular deployment rules plus : +        @BulletList +        @ListItem{as attached to the US 1 @Sup st Army} +        @ListItem{must deploy west of the @I Meuse} +        @ListItem{but not restricted by corps boundaries} +        @RawEndList} +      @RawEndList} +  @EndList +} } +  def @NextCard { @VCard {    {{@Xrgb cyan} @Tag R0} @Title {@GS |.2c @Allied Activation}    /.3v @@ -593,14 +673,14 @@ def @NextCard { @VCard {  @Display @GermanEvents  @Display @AlliedEventsA  @Display @AlliedEventsB +@Display @Replacement +@Display @British  # TODO -#   - 10.64 redeploying out-of-contact units to attack -#   - Replacement 17.0 -#   - German Reseve deployment -#   - Deploying British XXX Corps 9.6 && OKW 7.4 +#   - maj Corps, Division Army  #   - Daily Sequence of Play -#   - 2P Reseve deployment  #   - Bridge Demolition 17+ in Allied Supply 1-2 +#   - 10.64 redeploying out-of-contact units to attack +#   - 2P Reseve deployment  @End @Text  | 
