diff options
Diffstat (limited to 'DDayAtOmahaBeach/us_move.lou')
-rw-r--r-- | DDayAtOmahaBeach/us_move.lou | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/DDayAtOmahaBeach/us_move.lou b/DDayAtOmahaBeach/us_move.lou index 7bc4fd3..12ed57f 100644 --- a/DDayAtOmahaBeach/us_move.lou +++ b/DDayAtOmahaBeach/us_move.lou @@ -3,14 +3,14 @@ indent { ctr } indentvertical { ctr } apaint { lightgrey } - aformat { @Cell @B A | @Cell width { 4c } @B B | @Cell width { 4c } @B C | @Cell width { 4c } @B D } - bformat { @Cell @B A | @Cell width { 4c } @B B | @Cell width { 4c } @B C | @Cell width { 4c } @B D } + aformat { @Cell @B A | @Cell width { 5c } @B B | @Cell width { 3c } @B C | @Cell width { 4c } @B D } + bformat { @Cell @B A | @Cell width { 5c } @B B | @Cell width { 3c } @B C | @Cell width { 4c } @B D } { -@Rowa A { } B { Infantry } C { Leaders } D { Others } -@Rowb A { Beach, Buildings, Draw @LLP High Ground, Pavillon } B { @Sym emptyset } C { @Sym emptyset } D { @Sym emptyset } -@Rowb A { Bocage, Orchard, Woods @LLP Hedge, Seawall, Slope } B { @Sym emptyset } C { @Sym emptyset } D { @PGreen {only via roads} } -@Rowb A { Mined Roads, Shingle @LLP Anti-Tank Ditch @Char slash Wall } B { @Sym emptyset } C { @Sym emptyset } D { @PRed No } -@Rowb A { Bluff } B { @Blue @Colour climb } C { @Sym emptyset } D { @PGreen {only via roads}} -@Rowb A { Scaleable Cliff } B { @Blue @Colour {climb cliff} } C { @PRed No } D { @PRed No } +@Rowa A { } B { Infantry @Sym slash Rangers } C { Leaders } D { Others } +@Rowb A { Beach, Buildings, Draw @LLP High Ground, Pavillon } B { - } C { - } D { - } +@Rowb A { Bocage, Orchard, Woods @LLP Hedge, Seawall, Slope } B { - } C { - } D { @PGreen {only via roads} } +@Rowb A { Mined Roads, Shingle @LLP Anti-Tank Ditch @Char slash Wall } B { - } C { - } D { @PRed No } +@Rowb A { Bluff } B { @Blue @Colour climb @Sym slash not @Ext } C { - } D { @PGreen {only via roads}} +@Rowb A { Scaleable Cliff } B { @Blue @Colour {climb cliff} @Sym slash @Ext @Blue @Colour climb } C { @PRed No } D { @PRed No } @Rowb A { Rough, Sheer Cliff } B { @PRed No } C { @PRed No } D { @PRed No } } |