diff options
Diffstat (limited to 'Assault')
| -rw-r--r-- | Assault/08_range_fire.lou | 4 | ||||
| -rw-r--r-- | Assault/12_oas.lou | 2 | ||||
| -rw-r--r-- | Assault/Assault.pdf | bin | 1726858 -> 1723306 bytes |
3 files changed, 3 insertions, 3 deletions
diff --git a/Assault/08_range_fire.lou b/Assault/08_range_fire.lou index 3e90842..fe9e868 100644 --- a/Assault/08_range_fire.lou +++ b/Assault/08_range_fire.lou @@ -5,8 +5,8 @@ @ListItem{@AHidden @AAttack @Attack: - @Weakest @Attack dice (keep min 1)} @ListItem{@AAmbush: + @Suppress automatic} @ListItem{@Recruit target: + @Suppress automatic} - @ListItem{@Half unit: choose a @SingleSuccess per dice} - @ListItem{failed spotting: choose a @SingleSuccess per dice, no @Critical} + @ListItem{@Half unit: @Strongest @SingleSuccess per dice} + @ListItem{failed spotting: @Strongest @SingleSuccess per dice, no @Critical} @EndList @End @Section diff --git a/Assault/12_oas.lou b/Assault/12_oas.lou index cf7a6b4..0eef395 100644 --- a/Assault/12_oas.lou +++ b/Assault/12_oas.lou @@ -18,7 +18,7 @@ @SubSection @Title { @ColoredSubTitle {Spotting the Target @Rule 12.4.2.1} } @Begin @BulletList @ListItem{an @Inf, @Arty or @Cap Scout unit must spot for OAS, it cost @B 1 @CMP} -@ListItem{a @Clear @Sym slash @LOSH to the target hex is enough, mark the unit with @ANormal} +@ListItem{a non @LOSB LOS to the target is enough, mark the unit with @ANormal} @EndList @End @SubSection diff --git a/Assault/Assault.pdf b/Assault/Assault.pdf Binary files differindex b3b9dd1..e9c3704 100644 --- a/Assault/Assault.pdf +++ b/Assault/Assault.pdf |
