diff options
| -rw-r--r-- | Assault/close_combat.lou | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Assault/close_combat.lou b/Assault/close_combat.lou index 66c6af1..f033939 100644 --- a/Assault/close_combat.lou +++ b/Assault/close_combat.lou @@ -47,10 +47,11 @@ @Section @Title { @ColoredTitle {Fallback @AFallback @Rule 13.3} } @Begin @BulletList @ListItem{immediately perform a @MP +1 (unless @Cap Slow) move} -@ListItem{@Vehicle may move in reverse} @ListItem{each entered hex @B cannot be closer to an enemy unit} -@ListItem{if blocked before all @MP are expended: suffer 1 @Hit} @ListItem{triggers @ReactionFire, @B no terrains @Defense} +@ListItem{if blocked before all @MP are expended: suffer 1 @Hit} +@ListItem{@Vehicle may move in reverse} +@ListItem{must @AFallback if receives an @Suppress} @ListItem{a unit is @Eliminated if : @BulletList @ListItem{@Arty or @AImmobile receives @AFallback result} |
