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-rw-r--r--FieldOfFire/FieldsOfFire.lou17
1 files changed, 17 insertions, 0 deletions
diff --git a/FieldOfFire/FieldsOfFire.lou b/FieldOfFire/FieldsOfFire.lou
index a8dffbc..b184990 100644
--- a/FieldOfFire/FieldsOfFire.lou
+++ b/FieldOfFire/FieldsOfFire.lou
@@ -215,6 +215,23 @@ def @AirStrike { @I{Air Strike} }
@EndList
@End @Section
+@Section @Title {Opening Fire and @PDF @Reff{6.1.1, 6.1.2, 6.2.3}} @Begin
+@BulletList
+@ListItem{Non-engaged units open fire on a card within @LOS and range when it has a spotted enemy and no friendly units.}
+@ListItem{In case of multiple spotted enemy-occupied cards : Closest @Sym arrowright Projecting the highest @VOF @Sym arrowright Randomly.}
+@ListItem{Units moving into a card that already has a @PDF marker immediately open fire along the @PDF.}
+@ListItem{A firing unit loses its @PDF if an enemy unit enters its card. It automatically shifts its fire to the enemy unit.}
+@ListItem{If a @B{lone enemy unit} with a friendly @VOF moves to another card within @LOS and range :
+@BulletList
+@ListItem{if it moves along the @PDF, the friendly @VOF will follow it to the new card.}
+@ListItem{if it was on the same card with a friendly unit, any @VOF will follow it to the new card and a @PDF is placed.}
+@RawEndList}
+@ListItem{A firing unit stops if ordered to @I{Cease Fire}, @I{Shift Fire}, or @I Move, has an @Incoming or @Smoke marker on its card.}
+@ListItem{A unit ordered to @I{Cease Fire}, automatically reopens fire on the closest spotted enemy unit within @LOS and range.}
+@ListItem{A @Smoke marker on a card along the @PDF will block fire through it, move the @VOF to that card.}
+@EndList
+@End @Section
+
@Section @Title {A @Reff x} @Begin
@BulletList