diff options
-rw-r--r-- | DDayAtOmahaBeach/DDayOmaha.lou | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/DDayAtOmahaBeach/DDayOmaha.lou b/DDayAtOmahaBeach/DDayOmaha.lou index 54b76bf..68e8e86 100644 --- a/DDayAtOmahaBeach/DDayOmaha.lou +++ b/DDayAtOmahaBeach/DDayOmaha.lou @@ -66,7 +66,7 @@ def @Ext { {rgb .96 .14 .34}@Colour EXT } @ListItem{HQs and Generals @BulletList @ListItem{do not check for landing hazard.} - @ListItem{if stacked with a unit, may drift with it.} + @ListItem{if stacked with a unit, may drift or be delayed with it.} @RawEndList } @EndList @@ -244,7 +244,7 @@ y{foot+ysize+.8c} @ListItem{A Hero can be flipped to @I Inspired to prevent the loss of the @B {last step} of the unit he is with.} @EndList @BulletList -@ListItem{Remove @I Disrupted markers from the german units that were prevented from firing.} +@ListItem{Remove @Disrupted markers from color matching german units.} @EndList @End @Section @@ -311,13 +311,13 @@ y{foot+ysize+.8c} @ListItem{Units with a @PBlue climb marker remove it as their only possible @B free action.} @EndList @BulletList -@ListItem{@I Infiltration from an hex adjacent to and in the field of fire of a German position, to a similar hex. +@ListItem{@I Infiltration from an hex @B adjacent to and in the field of fire of a @Nondisrupted position, to a similar hex. @BulletList @ListItem{Draw 1 card, respect @I Depth marker condition, but not @I {Concentrated target} after the move.} @ListItem{Lose @Step on matching @B color and @B{sym}bol.} @ListItem{On step loss, may complete the move or stay in the starting hex.} @ListItem{HQ and Generals may not attempt to infiltrated on their own.} - @ListItem{Draw 2 cards if infiltrating past 2+ German positions.} + @ListItem{Draw 2 cards if infiltrating past 2 German positions.} @RawEndList } @EndList |