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authorJérémy Zurcher <jeremy@asynk.ch>2022-12-21 17:09:46 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2022-12-21 17:10:21 +0100
commit6581c9aaffc578c1b4a9ad10cc08125436b6d117 (patch)
tree4057e2f9d9c425ce66f87cdb9d8052fcd611d048 /EnemyActionArdennes
parentb94defb24a7acd3801beb3f6e8353510bcf9a6cd (diff)
downloadasynk-rules-6581c9aaffc578c1b4a9ad10cc08125436b6d117.zip
asynk-rules-6581c9aaffc578c1b4a9ad10cc08125436b6d117.tar.gz
EAA : rewrite British XXX Corps
Diffstat (limited to 'EnemyActionArdennes')
-rw-r--r--EnemyActionArdennes/EAA-cards.lou65
1 files changed, 31 insertions, 34 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou
index 9f4d184..34bef08 100644
--- a/EnemyActionArdennes/EAA-cards.lou
+++ b/EnemyActionArdennes/EAA-cards.lou
@@ -610,48 +610,48 @@ def @Replacement { @VCard {
} }
def @British { @VCard {
- @CHeader @HTags {@GS} @HTitle {British XXX Corps} @HTag {{@Xrgb sienna1} @CTag D2}
+ @CHeader @HTags {@GS} @HTitle {British XXX Corps} @HVersion {1.1} @HTag {{@Xrgb sienna1} @CTag D2}
@BulletList
gap {.7v}
- @ListItem{if no @B {British XXX Corps} unit is on the map:
+ @ListItem{@B {if no British XXX Corps} unit is on the map:
@BulletList
gap {.7v}
- @ListItem{if @B 1+ @German unit is @I Proximate to a hex west of the @I Meuse :#, place the @B first unit following these criteria :
- @BulletList
- @ListItem{deploy the @B first unit as follows :
- @BulletList
- @ListItem{west of the @I Meuse}
- @ListItem{in an empty @Allied @I Position @I InSupply}
- @ListItem{not in a @German @City}
- @ListItem{@I Proximate to or within @B 3 hexes of a @German unit}
- @ListItem{highest @B HV @Sym arrowdblright @B closest to a @German unit @Sym arrowdblright northernmost}
- @RawEndList}
- @RawEndList}
- @ListItem{otherwise, deploy @B all the deploying units as follows :}
- @RawEndList}
- @EndList
- |.2c 6c @Wide @Tbl
- rule {yes}
- indent{right}
- aformat {@Cell A | @Cell B | @Cell C | @Cell D}
+ @ListItem{@B {if no} @German unit are @I Proximate to a hex west of the @I Meuse :
+ @BulletList
+ @ListItem{deploy @B all the deploying units as follows : @LLP
+ @Tbl
+ rule {yes}
+ margin {.1c}
+ indent{right}
+ aformat {@Cell A | @Cell B | @Cell C | @Cell D}
{
@Rowa A{XXX.@B{GA}} B{@B 5 @Sym arrowdblright 0422} C{@B 32 @Sym arrowdblright 0424}
@Rowa A{XXX.@B{43}} B{@B 129 @Sym arrowdblright 0117} C{@B 130 @Sym arrowdblright 0319} D{@B 214 @Sym arrowdblright 0420}
@Rowa A{XXX.@B{53}} B{@B 71 @Sym arrowdblright 0626} C{@B 158 @Sym arrowdblright 0826} D{@B 160 @Sym arrowdblright 0927}
@Rowa A{XXX} B{@B 29A @Sym arrowdblright 1126} C{@B 33A @Sym arrowdblright 1226} D{@B 34A @Sym arrowdblright 1427}
- }
- /.4v
- @BulletList
- gap {.7v}
- @ListItem{subsequent units are deployed as follows :
- @BulletList
- @ListItem{using the regular deployment rules plus :
+ } }
+ @RawEndList}
+ @ListItem{@B else deploy the @B first unit as follows :
@BulletList
- @ListItem{as attached to the US 1 @Sup st Army}
- @ListItem{must deploy west of the @I Meuse}
- @ListItem{but not restricted by @I Corps boundaries}
+ @ListItem{west of the @I Meuse}
+ @ListItem{in an empty @Allied @I Position @I InSupply}
+ @ListItem{not in a @German @City}
+ @ListItem{@I Proximate to or within @B 3 hexes of a @German unit}
+ @ListItem{highest @B HV @Sym arrowdblright @B closest to a @German unit @Sym arrowdblright northernmost}
@RawEndList}
@RawEndList}
+ @ListItem{@B else deploy units using normal deployment process @B and :
+ @BulletList
+ @ListItem{as attached to the US 1 @Sup st Army}
+ @ListItem{must deploy west of the @I Meuse}
+ @ListItem{but not restricted by @I Corps boundaries}
+ @RawEndList}
+ @EndList
+ @BulletList
+ @ListItem{@B {British XXX Corps} units may not cross the @I Meuse until :
+ @BulletList
+ @ListItem{a @German unit is adjacent to the @I Meuse @B or @Day 26+}
+ @RawEndList}
@EndList
} }
@@ -799,10 +799,7 @@ def @Updates { @VCard {
@Display @Empty
@Display @Empty
@Display @Updates
-@Display @Roadblocks
-@Display @CombatRetreat
-@Display @CombatAdvance
-@Display @Definitions
+@Display @British
# TODO
# - Bridge Demolition 17+ in Allied Supply 1-2