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authorJérémy Zurcher <jeremy@asynk.ch>2022-03-06 12:30:01 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2022-03-06 12:30:01 +0100
commit658d0f38958f329b7566be648dbb2077a49a1450 (patch)
tree1d4726d516a18912f3bd0e294045ee930d8f68a1 /EnemyActionArdennes/EAA-cards.lou
parentd516e7db6d86ccb49e83781e11b87779e8738d68 (diff)
downloadasynk-rules-658d0f38958f329b7566be648dbb2077a49a1450.zip
asynk-rules-658d0f38958f329b7566be648dbb2077a49a1450.tar.gz
EAA : typo
Diffstat (limited to 'EnemyActionArdennes/EAA-cards.lou')
-rw-r--r--EnemyActionArdennes/EAA-cards.lou4
1 files changed, 2 insertions, 2 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou
index ae845d0..fdd4178 100644
--- a/EnemyActionArdennes/EAA-cards.lou
+++ b/EnemyActionArdennes/EAA-cards.lou
@@ -244,9 +244,9 @@ def @CombatTacticsGS { @VCard {
@ListItem{@B {Panzer{@Sym slash}Tank Battalion} : @B +1 strength, + @I Armor}
@ListItem{@G @Atk @B {Press the Attack} : @Sym emptyset effects}
@ListItem{@B {Reinforce Battle} : @B 1 stack that did not attack or move in the current @I Activation may move and participate in the combat
- @BulletList
+ @BulletList # FIXME @I Roadblocks & Bridges
@ListItem{@Allied : stack with lowest {@Char numbersign}, preserve @B Line, protect @B VP}
- @ListItem{@German @Def : strength : reinforcing @Sym lessequal defending}
+ @ListItem{@German @Def : reinforcing strength @Sym lessequal defending}
#@ListItem{@B @Allied : select the stack with lowest numbered units, preserving line and protecting VP hexes takes priority}
@RawEndList}
@ListItem{@A @Def @B Screen : max @I {Combat Chit} @B-2}