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author | Jérémy Zurcher <jeremy@asynk.ch> | 2021-11-04 10:39:09 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2021-11-04 10:39:09 +0100 |
commit | 675307b00e426c864ee73d61950a8d5c76d06056 (patch) | |
tree | 6323d9b8006b972ead73b5183999f3e9bba12ccf /DDayAtOmahaBeach | |
parent | 30fd01e0733e9b1f0501e5429e833536a18c74cc (diff) | |
download | asynk-rules-675307b00e426c864ee73d61950a8d5c76d06056.zip asynk-rules-675307b00e426c864ee73d61950a8d5c76d06056.tar.gz |
DDay : fire,attack,barrage table improvements
Diffstat (limited to 'DDayAtOmahaBeach')
-rw-r--r-- | DDayAtOmahaBeach/DDayOmaha.lou | 15 | ||||
-rw-r--r-- | DDayAtOmahaBeach/german_fire.lou | 6 | ||||
-rw-r--r-- | DDayAtOmahaBeach/rulesdoc | 10 | ||||
-rw-r--r-- | DDayAtOmahaBeach/us_attack.lou | 19 | ||||
-rw-r--r-- | DDayAtOmahaBeach/us_barrage.lou | 12 |
5 files changed, 40 insertions, 22 deletions
diff --git a/DDayAtOmahaBeach/DDayOmaha.lou b/DDayAtOmahaBeach/DDayOmaha.lou index 1a14dbf..521d16e 100644 --- a/DDayAtOmahaBeach/DDayOmaha.lou +++ b/DDayAtOmahaBeach/DDayOmaha.lou @@ -383,7 +383,7 @@ y{foot+ysize+0.3c} @ListItem{In communication 352 @Sup th units (Grey{@Char slash}Brown) when @Defeated @I withdraw in @I {Division Reinforcement Box}.} #@ListItem{@Defeated 352 @Sup th units (Grey{@Char slash}Brown) if in communication @I withdraw in @I {Division Reinforcement Box}.} @EndList -@PP +#@PP #@I Attrition : you may remove a step from an attacking adjacent US unit and {rgb 1 0 0} @Colour Eliminate the German target. FIXME @End @SubSection @@ -493,7 +493,7 @@ y{foot+ysize+0.3c} ################################################################################ -@Section @Title {Tables} @NewPage { no } @Begin +@Section @Title {Tables} @NewPage { yes } @Begin @LLP @BeginSubSections @SubSection @Title {US Units} @Begin @@ -522,12 +522,19 @@ y{foot+ysize+0.3c} @SubSection @Title {German Defense} @Begin @LLP @Include{ german_defense.lou } -@LLP @LLP @LLP +#@LLP @LLP @LLP +@BulletList +@ListItem{@B {Heavy infantry} may support an attacking infantry across a @PBlue bluff or @PBlue cliff hexside.} +@EndList +@LLP @End @SubSection @SubSection @Title {US attack} @Begin @LLP @Include{ us_attack.lou } -@LLP @LLP #@LLP +@BulletList +@ListItem{@Defeated 352 @Sup th units (Grey{@Char slash}Brown) if in communication @I withdraw in @I {Division Reinforcement Box}.} +@EndList +@LLP @End @SubSection @SubSection @Title {US Weapons} @Begin @LLP diff --git a/DDayAtOmahaBeach/german_fire.lou b/DDayAtOmahaBeach/german_fire.lou index 6bc6874..db15b8f 100644 --- a/DDayAtOmahaBeach/german_fire.lou +++ b/DDayAtOmahaBeach/german_fire.lou @@ -6,14 +6,14 @@ @Row paint { lightgrey } format { @Cell @B A | @Cell @B B | @Cell @B C | @Cell @B D } - A { } B { @B WN or @B {Revealed @LLP Reinforcement} } C { @B {Unrevealed @LLP Reinforcement} } D { Ambush @LLP 7p @Font @PBlue {1 unit of any type with sym} } + A { } B { @B WN or @B {Revealed @LLP Reinforcement} } C { @B {Unrevealed @LLP Reinforcement} } D { Ambush @LLP 7p @Font @PBlue {1 unit of any type with matching symbol} } @Row format { @Cell @B A | @StartVSpan @Cell @B B | @StartVSpan @Cell @B C | @Cell @B D } A { @IncludeGraphic "imgs/intense.eps"} B { @Step } C { @Step + @Disrupted } D { @Step } @Row - format { @Cell @B A | @VSpan | @VSpan | @Cell @B D } + format { @Cell @B A | @VSpan | @VSpan | @StartVSpan @Cell @B D } A { @IncludeGraphic "imgs/steady.eps" + @PBlue Non-Armored + sym } D { @Disrupted } @Row - format { @Cell @B A | @StartHSpan @Cell @B B | @HSpan | @HSpan } + format { @Cell @B A | @StartHSpan @Cell @B B | @HSpan | @VSpan } A { @IncludeGraphic "imgs/sporadic.eps" + @PBlue Non-Armored + sym } B { @Disrupted } } diff --git a/DDayAtOmahaBeach/rulesdoc b/DDayAtOmahaBeach/rulesdoc index feb78d6..0f2133a 100644 --- a/DDayAtOmahaBeach/rulesdoc +++ b/DDayAtOmahaBeach/rulesdoc @@ -93,11 +93,11 @@ # @PageOrientation { Portrait } # Portrait, Landscape, etc. # @PageBackground { } # background of each page @TopMargin { 2.0c @OrIfPlain 6f } # top margin of all pages - @FootMargin { 2.0c @OrIfPlain 6f } # bottom margin of all pages - @OddLeftMargin { 2.0c @OrIfPlain 10s } # left margin of odd pages - @OddRightMargin { 2.0c @OrIfPlain 10s } # right margin of odd pages - @EvenLeftMargin { 2.0c @OrIfPlain 10s } # left margin of even pages - @EvenRightMargin { 2.0c @OrIfPlain 10s } # right margin of even pages + @FootMargin { 1.0c @OrIfPlain 6f } # bottom margin of all pages + @OddLeftMargin { 1.7c @OrIfPlain 10s } # left margin of odd pages + @OddRightMargin { 1.5c @OrIfPlain 10s } # right margin of odd pages + @EvenLeftMargin { 1.7c @OrIfPlain 10s } # left margin of even pages + @EvenRightMargin { 1.5c @OrIfPlain 10s } # right margin of even pages # @OddLeftBodyMargin { 0c } # extra margin for page body # @OddRightBodyMargin { 0c } # extra margin for page body # @EvenLeftBodyMargin { 0c } # extra margin for page body diff --git a/DDayAtOmahaBeach/us_attack.lou b/DDayAtOmahaBeach/us_attack.lou index 441587a..5e5943c 100644 --- a/DDayAtOmahaBeach/us_attack.lou +++ b/DDayAtOmahaBeach/us_attack.lou @@ -7,16 +7,23 @@ bformat { @StartVSpan @Cell @B A | @Cell @B B | @Cell width { 4c } @B C | @Cell width { 4c } @B D | @Cell @B E } cformat { @VSpan | @Cell @B B | @Cell width { 4c } @B C | @Cell width { 4c } @B D | @Cell @B E } { -@Rowa A { Weapons } B { Delta } C { Alone } D { +Hidden Depth } E { + Revealed Depth } -@Rowb A { @StartVSpan NO } B { @Sym lessequal } C { clines @Break {@PGreen {US Disrupted} +@Rowa + A { Weapons } B { Delta } C { Alone } D { +Hidden Depth } E { + Revealed Depth } +@Rowb + A { @StartVSpan NO } B { @Sym lessequal } C { clines @Break {@PGreen {US Disrupted} + @Depth} } D { clines @Break {@PGreen {US Disrupted} + @Purple @Colour Unreveal German} } E { @PGreen {US Disrupted} } -@Rowc B { @Sym greater } C { + @Depth } D { @PGreen {US Disrupted} } E { @Sym emptyset } +@Rowc + B { @Sym greater } C { + @Depth } D { @PGreen {US Disrupted} } E { @Sym emptyset } #@Rowc B { x2 } C { @Disrupted } D { @Disrupted } E { @Disrupted + @Purple @Colour attrition } -@Rowc B { x2 } C { @Disrupted } D { @Disrupted } E { clines @Break {@Disrupted +@Rowc + B { x2 } C { @Disrupted } D { @Disrupted } E { clines @Break {@Disrupted [@Step adj -> - @Depth]?} } -@Rowb A { @StartVSpan YES } B { @Sym less } C { + @Depth } D { @PGreen {US Disrupted} } E { @Sym emptyset } -@Rowc B { @Sym equal } C { @Disrupted } D { @Sym emptyset } E { @Disrupted } +@Rowb + ruleabovewidth { 1.5p } + A { @StartVSpan YES } B { @Sym less } C { + @Depth } D { @PGreen {US Disrupted} } E { @Sym emptyset } +@Rowc + B { @Sym equal } C { @Disrupted } D { @Sym emptyset } E { @Disrupted } @Row format { @VSpan | @Cell @B B | @StartVSpan @Cell @B C | @StartVSpan @Cell @B D | @Cell @B E } B { @Sym greater } C { @Defeated } D { clines @Break {@Purple @Colour Reveal @Depth diff --git a/DDayAtOmahaBeach/us_barrage.lou b/DDayAtOmahaBeach/us_barrage.lou index 984bef7..5901085 100644 --- a/DDayAtOmahaBeach/us_barrage.lou +++ b/DDayAtOmahaBeach/us_barrage.lou @@ -4,14 +4,18 @@ indentvertical { ctr } aformat { @Cell @B A | @Cell width { 5c } @B B | @Cell width { 5c } @B C | @Cell width { 5c } @B D } { -@Rowa +@Row paint { lightgrey } + format { @Cell @B A | @Cell width { 5c } @B B | @Cell width { 5c } @B C | @Cell width { 5c } @B D } A { } B { 1-2 } C { 3-5 } D { 6+ } -@Rowa +@Row + format { @Cell @B A | @Cell width { 5c } @B B | @Cell width { 5c } @B C | @StartVSpan @Cell width { 5c } @B D } A { @B sym } B { @Sym emptyset } C { @Disruptedif @I {if no Depth} } D { @Disrupted } -@Rowa +@Row + format { @Cell @B A | @Cell width { 5c } @B B | @StartVSpan @Cell width { 5c } @B C | @VSpan } A { @B color } B { @Disruptedif @I {if no Depth} } C { @Disrupted } D { @Disrupted } -@Rowa +@Row + format { @Cell @B A | @Cell width { 5c } @B B | @VSpan | @Cell width { 5c } @B D } A { @B color + @B sym} B { @Disrupted } C { @Disrupted } D { @Disrupted - @Depth } #@Rowb A { @Sym emptyset } B {} C {} D {} } |