summaryrefslogtreecommitdiffstats
path: root/DDayAtOmahaBeach/us_weapons.lou
diff options
context:
space:
mode:
authorJérémy Zurcher <jeremy@asynk.ch>2020-11-10 18:02:10 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2020-11-10 18:02:10 +0100
commit36c4e048a34fab2444ba66140fad473591ef15e5 (patch)
tree3d88c1de7fdc96b61f23a4eb45c9b39607a7e60a /DDayAtOmahaBeach/us_weapons.lou
parent89637250acc1fc5e9cb6dde2bee0d200b39e2e0a (diff)
downloadasynk-rules-36c4e048a34fab2444ba66140fad473591ef15e5.zip
asynk-rules-36c4e048a34fab2444ba66140fad473591ef15e5.tar.gz
DDAyOmaha : improve tables
Diffstat (limited to 'DDayAtOmahaBeach/us_weapons.lou')
-rw-r--r--DDayAtOmahaBeach/us_weapons.lou5
1 files changed, 2 insertions, 3 deletions
diff --git a/DDayAtOmahaBeach/us_weapons.lou b/DDayAtOmahaBeach/us_weapons.lou
index f3bf0b7..350c51d 100644
--- a/DDayAtOmahaBeach/us_weapons.lou
+++ b/DDayAtOmahaBeach/us_weapons.lou
@@ -5,7 +5,7 @@
apaint { lightgrey }
aformat { @StartHSpan @Cell @B A | @HSpan | @Cell @B C | @Cell @B D }
bformat { @Cell A | @Cell B | @Cell @B C | @StartVSpan @Cell D }
- cformat { @Cell A | @Cell B | @Cell @B C | @VSpan }
+ cformat { @Cell A | @Cell B | @Cell indent { left } @B C | @VSpan }
{
@Rowa A { Unit Type } C { Weapons } D { Definitions }
@Rowb A { @IncludeGraphic "imgs/infantry.eps" @IncludeGraphic "imgs/ranger.eps" } B { Infantry } C { BG - BR - BZ - DE - MO - RD } D { lines @Break {
@@ -22,8 +22,7 @@
} }
@Rowc A { @IncludeGraphic "imgs/infantry.eps" } B { ranged from adj } C { @I above + MG }
@Rowc A { @IncludeGraphic "imgs/infantry.eps" } B { ranged from dist } C { BR - BZ - MG - MO - RD }
-@Rowc A { @IncludeGraphic "imgs/tank.eps" } B { Tank } C { clines @Break { @I {1-5 hex :} AR - BZ
-@I {1-3 hex :} BR - MG } }
+@Rowc A { @IncludeGraphic "imgs/tank.eps" } B { Tank } C { @I {1-5 hex :} AR - BZ @LLP @I {1-3 hex :} BR - MG }
@Rowc A { @IncludeGraphic "imgs/aa.eps" @IncludeGraphic "imgs/mech_aa.eps" } B { Anti-Aircraft } C { BR - MG }
@Rowc A { @IncludeGraphic "imgs/arty.eps" @IncludeGraphic "imgs/mech_arty.eps" } B { Artillery } C { AR - DE - MO }
@Rowc A { @IncludeGraphic "imgs/at.eps" } B { Anti-Tank } C { AR - BZ }