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authorJérémy Zurcher <jeremy@asynk.ch>2020-11-09 09:32:02 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2020-11-09 09:32:02 +0100
commit2ef0a57ef99c98a43fbb5d5e84f269774c119e09 (patch)
tree36dd5527959f79ff2848f750ae6c298745a69521 /DDayAtOmahaBeach/german_defense.lou
parent1a9bc8f6bf19dc16bc2e3943cd6d1950f67aeea2 (diff)
downloadasynk-rules-2ef0a57ef99c98a43fbb5d5e84f269774c119e09.zip
asynk-rules-2ef0a57ef99c98a43fbb5d5e84f269774c119e09.tar.gz
add DDayAtOmahaBeach
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diff --git a/DDayAtOmahaBeach/german_defense.lou b/DDayAtOmahaBeach/german_defense.lou
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+@Tbl
+ rule { yes }
+ indent { ctr }
+ indentvertical { ctr }
+ apaint { lightgrey }
+ aformat { @Cell @B A | @Cell @B B | @Cell @B C }
+ bformat { @Cell @B A | @Cell @B B | @Cell @B C }
+ cformat { @Cell @B A | @StartHSpan @Cell @B B | @HSpan }
+{
+@Rowa A { Terrain } B { Unit Strength } C { Depth Strength }
+@Rowb A { Bocage, Buildings, Slope } B { @PRed x2 } C { @PRed x2 }
+@Rowb A { Orchard, Woods, Shingle, Anti-Tank Ditch @Char slash Wall } B { @PRed x2 } C { @POrange x1 }
+@Rowc A { Bluff, Scaleable Cliff, Sheer Cliff } B { Attack prohibited }
+}