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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2026-08-14 15:47:30 +0200 |
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2026-08-14 15:47:30 +0200 |
| commit | 99ab201251689d9a093b34eccbab25c269cf6335 (patch) | |
| tree | eb95a97f2ed59b285ec580b7adcd3373e2dfe42a /Assault/05_transport.lou | |
| parent | 5de93e36a5e7f088c9b1466c5a2fe5da7b1c8a36 (diff) | |
| download | asynk-rules-99ab201251689d9a093b34eccbab25c269cf6335.zip asynk-rules-99ab201251689d9a093b34eccbab25c269cf6335.tar.gz | |
add Assault
Diffstat (limited to 'Assault/05_transport.lou')
| -rw-r--r-- | Assault/05_transport.lou | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Assault/05_transport.lou b/Assault/05_transport.lou new file mode 100644 index 0000000..ba294b2 --- /dev/null +++ b/Assault/05_transport.lou @@ -0,0 +1,41 @@ +@Section @Title { @ColoredTitle {Transporting Units @Rule 9.10} } @NewPage {no} @Begin +@BulletList + @ListItem{@Armoured have a transport @B capacity of @B 4 @Inf riders} + @ListItem{for @Cap transport capacity, do @B not count units @B partial damage} + @ListItem{dismounting @Sym slash unloading units : + @BulletList + @ListItem{into empty @B adjacent hexes @Sym ampersand trigger @ReactionFire} + @RawEndList} +@EndList +@BeginSubSections + +@SubSection @Title { @ColoredSubTitle {Loading Units @Rule 9.10.2} } @Begin +@BulletList + @ListItem{@B not in a @AFast @Sym slash @ADelayed @Sym slash @AImmobile @Sym slash @ASuppressed @Sym slash @AFallback @Vehicle} + @ListItem{move the unit in the same hex as the @Vehicle, remove its marker} +@EndList +@End @SubSection + +@SubSection @Title { @ColoredSubTitle {Dismounting Units @Rule 9.10.3} } @Begin +@BulletList + @ListItem{marked with @AFast , @ADelayed if @Cap Slow or in @Harsh} +@EndList +@End @SubSection + +@SubSection @Title { @ColoredSubTitle {Loading Immobile Artillery @Rule 9.10.4} } @Begin +@BulletList + @ListItem{@Arty may @B not be @ADelayed @Sym slash @ASuppressed @Sym slash @AFallback} + @ListItem{the @Vehicle moves into the @Arty hex @Sym ampersand is marked @ADelayed} +@EndList +@End @SubSection + +@SubSection @Title { @ColoredSubTitle {Unloading Immobile Artillery @Rule 9.10.5} } @Begin +@BulletList + @ListItem{@B cannot unload if the @Vehicle moved into a @Harsh} + @ListItem{mark the @Vehicle with @ANormal if it did not move} + @ListItem{mark the @Arty with a @ADelayed} +@EndList +@End @SubSection + +@EndSubSections +@End @Section |
