summaryrefslogtreecommitdiffstats
path: root/core/src/ch/asynk/tankontank/game/Map.java
blob: 1e0a654ced1dd8d1d57836ff7b8692668f136caf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
package ch.asynk.tankontank.game;

import java.util.ArrayList;
import java.util.HashSet;

import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.GridPoint2;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;

import ch.asynk.tankontank.engine.Pawn;
import ch.asynk.tankontank.engine.Board;
import ch.asynk.tankontank.engine.Orientation;
import ch.asynk.tankontank.engine.gfx.animations.RunnableAnimation;

public abstract class Map extends Board
{
    private final GameCtrl ctrl;

    private final ArrayList<Vector3> finalPath = new ArrayList<Vector3>(10);
    private final ArrayList<GridPoint2> possibleMoves = new ArrayList<GridPoint2>(40);
    private final ArrayList<GridPoint2> possibleTargets = new ArrayList<GridPoint2>(10);
    private final HashSet<GridPoint2> possiblePaths = new HashSet<GridPoint2>(10);
    private final ArrayList<GridPoint2> moveAssists = new ArrayList<GridPoint2>(6);

    protected abstract void setup();

    public Map(GameCtrl ctrl, GameFactory factory, Board.Config cfg, Texture texture)
    {
        super(factory, cfg, texture);
        this.ctrl = ctrl;
        setup();
    }

    @Override
    public void dispose()
    {
        super.dispose();
        clearPossibles();
        clearCoordinateVector(finalPath);
    }

    protected Hex getHex(int col, int row)
    {
        return (Hex) getTile(col, row);
    }

    protected Hex getHexSafe(GridPoint2 hex)
    {
        return (Hex) getTileSafe(hex.x, hex.y);
    }

    public boolean isInPossibleMoves(GridPoint2 hex)
    {
        return possibleMoves.contains(hex);
    }

    public boolean isInPossiblePaths(GridPoint2 hex)
    {
        return possiblePaths.contains(hex);
    }

    public boolean isInPossibleTargets(GridPoint2 hex)
    {
        return possibleTargets.contains(hex);
    }

    public void enablePossibleMoves(boolean enable)
    {
        for(GridPoint2 hex : possibleMoves)
            enableOverlayOn(hex, Hex.MOVE1, enable);
    }

    public void enableMoveAssists(boolean enable)
    {
        for(GridPoint2 hex : moveAssists)
            enableOverlayOn(hex, Hex.ASSIST, enable);
    }

    public void enablePossibleTargets(boolean enable)
    {
        for(GridPoint2 hex : possibleTargets)
            enableOverlayOn(hex, Hex.TARGET, enable);
    }

    public void enablePossiblePaths(boolean enable, boolean keepMoves)
    {
        if (keepMoves) {
            for(GridPoint2 hex : possiblePaths)
                enableOverlayOn(hex, Hex.MOVE1, enable);
        } else {
            for(GridPoint2 hex : possiblePaths) {
                enableOverlayOn(hex, Hex.MOVE1, enable);
                enableOverlayOn(hex, Hex.MOVE2, false);
            }
        }
    }

    public void buildPossibleMoves(Pawn pawn, GridPoint2 hex)
    {
        buildPossibleMovesFrom(pawn, hex, possibleMoves);
    }

    public void buildPossibleTargets(Pawn pawn, GridPoint2 hex)
    {
        buildPossibleTargetsFrom(pawn, hex, possibleTargets);
    }

    public void buildMoveAssists(Pawn pawn, GridPoint2 hex)
    {
        if (pawn.isHq()) {
            buildMoveAssists(pawn, hex, moveAssists);
        } else
            moveAssists.clear();
    }

    public int possiblePathsSize()
    {
        return possiblePaths.size();
    }

    public int buildPossiblePaths(Pawn pawn, GridPoint2 from, GridPoint2 to)
    {
        return possiblePaths(pawn, from, to, possiblePaths);
    }

    public int possiblePathsPointToggle(GridPoint2 hex)
    {
        return possiblePathsFilterToggle(hex, possiblePaths);
    }

    public void movePawn(Pawn pawn, Orientation o)
    {
        int s = getCoordinatePath(pawn, finalPath, o);
        if (s > 0) {
            movePawn(pawn, finalPath, RunnableAnimation.get(pawn, new Runnable() {
                @Override
                public void run() {
                    ctrl.animationDone();
                }
            }));
        }
    }

    public void rotatePawn(Pawn pawn, Orientation o)
    {
        rotatePawn(pawn, o, RunnableAnimation.get(pawn, new Runnable() {
            @Override
            public void run() {
                ctrl.animationDone();
            }
        }));
    }

    public void hidePossibles()
    {
        enablePossibleTargets(false);
        enablePossibleMoves(false);
        enablePossiblePaths(false, false);
    }

    public void clearPossibles()
    {
        clearPointSet(possiblePaths);
        clearPointVector(possibleMoves);
        clearPointVector(possibleTargets);
    }

    public void clearPossiblePaths()
    {
        clearPointSet(possiblePaths);
    }

    public void togglePathOverlay(GridPoint2 hex)
    {
        boolean enable= !isOverlayEnabledOn(hex, Hex.MOVE2);
        enableOverlayOn(hex, Hex.MOVE2, enable);
    }

    public void enableFinalPath(GridPoint2 dst, boolean enable)
    {
        for(GridPoint2 hex : possiblePaths) {
            enableOverlayOn(hex, Hex.MOVE1, false);
            enableOverlayOn(hex, Hex.MOVE2, enable);
        }
        enableDirections(dst, enable);
    }

    public void enableDirections(GridPoint2 hex, boolean enable)
    {
        enableOverlayOn(hex, Hex.DIRECTIONS, enable);
    }
}