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package ch.asynk.tankontank.game;
import java.util.LinkedList;
import com.badlogic.gdx.utils.Disposable;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import ch.asynk.tankontank.game.State.StateType;
import ch.asynk.tankontank.game.hud.Position;
import ch.asynk.tankontank.game.hud.Msg;
import ch.asynk.tankontank.game.hud.PlayerInfo;
import ch.asynk.tankontank.game.hud.ActionButtons;
import ch.asynk.tankontank.game.hud.OkCancel;
import ch.asynk.tankontank.game.hud.Statistics;
import ch.asynk.tankontank.game.hud.Engagement;
import ch.asynk.tankontank.game.hud.Widget;
import ch.asynk.tankontank.TankOnTank;
public class Hud implements Disposable
{
public static final float OFFSET = 10f;
public static final float NOTIFY_DURATION = 2f;
private final TankOnTank game;
private final Ctrl ctrl;
private Object hit;
private BitmapFont font;
public PlayerInfo playerInfo;
public ActionButtons actionButtons;
private Msg msg;
private Statistics stats;
private Engagement engagement;
private OkCancel okCancel;
private LinkedList<Widget> dialogs = new LinkedList<Widget>();
public Hud(final Ctrl ctrl, final TankOnTank game)
{
this.game = game;
this.ctrl = ctrl;
font = game.skin.getFont("default-font");
TextureAtlas atlas = game.factory.hudAtlas;
playerInfo = new PlayerInfo(ctrl, font, atlas, 5f);
actionButtons = new ActionButtons(ctrl, atlas.findRegion("disabled"), atlas, 5f);
actionButtons.hide();
msg = new Msg(font, atlas.findRegion("disabled"), 10f);
okCancel = new OkCancel(font, atlas.findRegion("disabled"), atlas, 10f);
stats = new Statistics(font, atlas.findRegion("disabled"), atlas, 10f);
engagement = new Engagement(font, atlas.findRegion("disabled"), atlas, 10f);
}
@Override
public void dispose()
{
font.dispose();
playerInfo.dispose();
actionButtons.dispose();
msg.dispose();
okCancel.dispose();
engagement.dispose();
stats.dispose();
}
public void update()
{
Position position = ctrl.battle.getHudPosition(ctrl.player);
playerInfo.update(ctrl.player, position);
actionButtons.setPosition(position.horizontalMirror());
}
public void animate(float delta)
{
msg.animate(delta);
playerInfo.animate(delta);
}
public void draw(Batch batch)
{
playerInfo.draw(batch);
actionButtons.draw(batch);
msg.draw(batch);
okCancel.draw(batch);
engagement.draw(batch);
stats.draw(batch);
}
public void drawDebug(ShapeRenderer debugShapes)
{
playerInfo.drawDebug(debugShapes);
actionButtons.drawDebug(debugShapes);
msg.drawDebug(debugShapes);
okCancel.drawDebug(debugShapes);
engagement.drawDebug(debugShapes);
stats.drawDebug(debugShapes);
}
public void pushNotify(String s)
{
notify(s, NOTIFY_DURATION, Position.TOP_CENTER, true);
}
public void notify(String s)
{
notify(s, NOTIFY_DURATION, Position.TOP_CENTER, false);
}
public void notify(String s, float duration, Position position, boolean push)
{
if (push) msg.pushWrite(s, duration, position);
else msg.write(s, duration, position);
}
public boolean touchDown(float x, float y)
{
hit = null;
if (dialogs.size() > 0) {
Widget dialog = dialogs.getFirst();
if (dialog.hit(x, y)) {
hit = dialog;
return true;
}
return false;
}
if (ctrl.isInAnimation())
return false;
if (hit == null) {
if (actionButtons.touchDown(x, y))
hit = actionButtons;
else if (playerInfo.touchDown(x, y))
hit = playerInfo;
}
return (hit != null);
}
public boolean touchUp(float x, float y)
{
if (hit == null)
return false;
if (dialogs.size() > 0) {
Widget dialog = dialogs.getFirst();
if (hit == dialog) {
if (dialog.hit(x, y))
closeDialog();
hit = null;
}
} else {
if (hit == actionButtons) {
actionButtons.touchUp(x, y);
}
else if (hit == playerInfo) {
playerInfo.touchUp(x, y);
}
hit = null;
}
return true;
}
private void closeDialog()
{
Widget dialog = dialogs.removeFirst();
dialog.visible = false;
if (dialog == okCancel)
closeOkCancel();
else if (dialog == stats)
ctrl.endGame();
// else if (dialog == engagement)
if (dialogs.size() > 0)
dialogs.getFirst().visible = true;
else
ctrl.blockMap = false;
}
private void closeOkCancel()
{
boolean ok = okCancel.ok;
switch(okCancel.action) {
case EXIT_BOARD:
ctrl.exitBoard(ok);
break;
case END_TURN:
if (ok)
ctrl.endPlayerTurn(false);
break;
case ABORT_TURN:
if (ok)
ctrl.endPlayerTurn(true);
break;
case END_DEPLOYMENT:
if (ok)
ctrl.endDeployment();
break;
}
}
public boolean dialogActive()
{
return (dialogs.size() > 0);
}
private void pushDialog(Widget dialog)
{
ctrl.blockMap = true;
if (dialogs.size() != 0)
dialog.visible = false;
dialogs.addLast(dialog);
}
public void notifyEndOfTurn()
{
okCancel.show("You have no more Action Points left.", OkCancel.Action.END_TURN);
okCancel.noCancel();
pushDialog(okCancel);
}
public void askExitBoard()
{
okCancel.show("Do you want this unit to escape the battle fierd ?", OkCancel.Action.EXIT_BOARD);
pushDialog(okCancel);
}
public void askEndOfTurn()
{
okCancel.show("You still have Action Points left.\nEnd your Turn anyway ?", OkCancel.Action.ABORT_TURN);
pushDialog(okCancel);
}
public void askEndDeployment()
{
okCancel.show("Deployment unit count reached.\nEnd Deployment phase ?", OkCancel.Action.END_DEPLOYMENT);
pushDialog(okCancel);
}
public void engagementSummary(Map.Engagement e)
{
engagement.show(e, Position.BOTTOM_CENTER);
pushDialog(engagement);
}
public void victory(Player winner, Player loser)
{
stats.show(winner, loser, Position.MIDDLE_CENTER);
pushDialog(stats);
}
}
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