blob: ae6499e3e8ee7a8c7f60f66eef0ab73b3d50d49c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
package ch.asynk.tankontank.game;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import ch.asynk.tankontank.engine.Tile;
public class Hex extends Tile
{
public enum Terrain
{
CLEAR,
HILLS,
WOODS,
TOWN
}
public Terrain terrain;
public int roads;
public Hex(Terrain t, TextureAtlas atlas)
{
super(atlas);
this.terrain = t;
this.roads = 0;
}
public Hex(Terrain t, int roads, TextureAtlas atlas)
{
super(atlas);
this.terrain = t;
this.roads = roads;
}
public int costFrom(Side side)
{
if (side.v == (roads & side.v)) return 1;
int c = 0;
switch(terrain) {
case CLEAR:
case HILLS:
c = 1;
break;
case WOODS:
case TOWN:
c = 2;
break;
}
return c;
}
}
|