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package ch.asynk.tankontank.game;
public class GameStateDirection implements GameState
{
@Override
public boolean drag(float dx, float dy)
{
return false;
}
@Override
public void touchDown()
{
System.out.println("GameStateDirection: touchDown()");
// enableOverlayOn(to.x, to.y, Hex.ROSE, enable);
}
@Override
public void touchUp()
{
System.out.println("GameStateDirection: touchUp()");
}
@Override
public void abort()
{
System.err.println("GameStateDirection: abort");
}
}
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