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package ch.asynk.tankontank.engine;
import java.util.ArrayList;
import java.util.ArrayDeque;
import com.badlogic.gdx.utils.Disposable;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;
import ch.asynk.tankontank.engine.gfx.Image;
import ch.asynk.tankontank.engine.gfx.Drawable;
import ch.asynk.tankontank.engine.gfx.StackedImages;
import ch.asynk.tankontank.engine.gfx.animations.MoveToAnimation;
import ch.asynk.tankontank.engine.gfx.animations.RunnableAnimation;
import ch.asynk.tankontank.engine.gfx.animations.AnimationSequence;
public abstract class Pawn implements Drawable, Disposable
{
private static final float MOVE_TIME = 0.4f;
private Vector3 position = new Vector3(0f, 0f, 0f);
private Image image;
private StackedImages overlays;
public abstract int getMovementPoints();
public abstract int getRoadMarchBonus();
public abstract boolean isHq();
public abstract boolean isUnit();
public abstract boolean isEnemy(Pawn other);
public abstract boolean canMove();
public abstract boolean canRotate();
public abstract boolean canAttack();
public abstract boolean canAttack(Pawn other);
public abstract int getAngleOfAttack();
public abstract int getAttackRangeFrom(Tile tile);
protected Pawn()
{
}
public Pawn(TextureAtlas atlas, String pawn)
{
image = new Image(atlas.findRegion(pawn));
this.overlays = new StackedImages(atlas);
}
@Override
public void dispose()
{
image.dispose();
}
public Vector3 getPosition()
{
return position;
}
public Vector2 getCenter()
{
float x = (image.getX() + (image.getWidth() / 2f));
float y = (image.getY() + (image.getHeight() / 2f));
return new Vector2(x, y);
}
public Vector2 getPosAt(Vector2 center, Vector2 pos)
{
float x = (center.x - (image.getWidth() / 2f));
float y = (center.y - (image.getHeight() / 2f));
if (pos == null)
return new Vector2(x, y);
else
pos.set(x, y);
return pos;
}
public float getX()
{
return image.getX();
}
public float getY()
{
return image.getY();
}
public float getWidth()
{
return image.getWidth();
}
public float getHeight()
{
return image.getHeight();
}
public float getRotation()
{
return image.getRotation();
}
public Orientation getOrientation()
{
return Orientation.fromRotation(getRotation());
}
public void setPosition(float x, float y)
{
position.set(x, y, 0f);
image.setPosition(x, y);
float cx = x + (getWidth() / 2f);
float cy = y + (getHeight() / 2f);
overlays.centerOn(cx, cy);
}
public void setRotation(float z)
{
position.z = z;
image.setRotation(z);
overlays.setRotation(z);
}
public void setPosition(float x, float y, float z)
{
setPosition(x, y);
setRotation(z);
}
public boolean hasOverlayEnabled()
{
return overlays.isEnabled();
}
public boolean enableOverlay(int i, boolean enable)
{
overlays.enable(i, enable);
if (enable) return true;
return hasOverlayEnabled();
}
public AnimationSequence getMoveAnimation(ArrayList<Vector3> path)
{
int s = path.size();
final Vector3 finalPos = path.get(s - 1);
AnimationSequence seq = AnimationSequence.get(s + 3);
for (Vector3 v : path) {
seq.addAnimation(MoveToAnimation.get(this, v, MOVE_TIME));
}
seq.addAnimation(RunnableAnimation.get(this, new Runnable() {
@Override
public void run() {
setPosition(finalPos.x, finalPos.y, finalPos.z);
}
}));
return seq;
}
public AnimationSequence getRotateAnimation(Vector3 v)
{
AnimationSequence seq = AnimationSequence.get(2);
seq.addAnimation(MoveToAnimation.get(this, v, MOVE_TIME));
return seq;
}
@Override
public void draw(Batch batch)
{
image.draw(batch);
overlays.draw(batch);
}
@Override
public void drawDebug(ShapeRenderer debugShapes)
{
image.drawDebug(debugShapes);
overlays.drawDebug(debugShapes);
}
}
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