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package ch.asynk.rustanddust.util;
import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.utils.Disposable;
import ch.asynk.rustanddust.ui.List;
import ch.asynk.rustanddust.engine.util.Collection;
import ch.asynk.rustanddust.engine.util.IterableArray;
public class PlayerRecord implements List.ListElement, Disposable, Pool.Poolable
{
public int id;
public String name;
public String email;
public String hash;
public String s;
public static Collection<List.ListElement> list = new IterableArray<List.ListElement>(10);
private static final Pool<PlayerRecord> gameRecordPool = new Pool<PlayerRecord>()
{
@Override
protected PlayerRecord newObject() {
return new PlayerRecord();
}
};
public static void clearPool()
{
gameRecordPool.clear();
}
public static PlayerRecord get()
{
PlayerRecord r = gameRecordPool.obtain();
return r;
}
public static PlayerRecord get(int idx)
{
return (PlayerRecord) list.get(idx);
}
public static PlayerRecord remove(int idx)
{
return (PlayerRecord) list.remove(idx);
}
public static void clearList()
{
for(List.ListElement r : list)
((PlayerRecord) r).dispose();
list.clear();
}
public PlayerRecord()
{
}
@Override
public void reset()
{
this.s = null;
}
@Override
public void dispose()
{
gameRecordPool.free(this);
}
@Override
public String s()
{
if (s == null) {
s = String.format("%s - %s", name , (hasEmail() ? "OK" : "-"));
}
return s;
}
@Override
public String toString()
{
return String.format("%s - %s", name , email);
}
public boolean hasEmail()
{
return (this.email != null && !this.email.isEmpty());
}
}
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