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package ch.asynk.rustanddust.ui;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
public class Label extends Widget
{
private BitmapFont font;
private GlyphLayout layout;
private float dx;
private float dy;
protected String text;
public Label(BitmapFont font)
{
this(font, 0f);
}
public Label(BitmapFont font, float padding)
{
this(font, padding, Position.MIDDLE_CENTER);
}
public Label(BitmapFont font, float padding, Position position)
{
super();
this.font = font;
this.padding = padding;
this.position = position;
this.layout = new GlyphLayout();
}
@Override
public void dispose()
{
}
@Override
public void translate(float dx, float dy)
{
setPosition((rect.x + dx), (rect.y + dy));
}
@Override
public void setPosition(float x, float y)
{
this.layout.setText(font, (text == null) ? "" : text);
setPosition(x, y, (layout.width + (2 * padding)), (layout.height + (2 * padding)));
this.dx = (x + padding);
this.dy = (y + padding + layout.height);
}
public void write(String text)
{
this.text = text;
compute();
setPosition(position);
}
public void write(String text, float x, float y)
{
this.text = text;
setPosition(x, y);
}
private void compute()
{
this.layout.setText(font, (text == null) ? "" : text);
this.rect.width = (layout.width + (2 * padding));
this.rect.height = (layout.height + (2 * padding));
}
@Override
public void draw(Batch batch)
{
if (!visible) return;
font.draw(batch, layout, dx, dy);
}
}
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