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package ch.asynk.rustanddust.menu;
import com.badlogic.gdx.graphics.g2d.Batch;
import ch.asynk.rustanddust.ui.Bg;
import ch.asynk.rustanddust.ui.Label;
import ch.asynk.rustanddust.ui.Patch;
import ch.asynk.rustanddust.RustAndDust;
public class TutorialsMenu extends Patch implements MenuCtrl.Panel
{
public static int PADDING = 60;
public static int TITLE_PADDING = 30;
private final RustAndDust game;
private Label title;
private Label msg;
protected Bg okBtn;
public TutorialsMenu(RustAndDust game)
{
super(game.bgPatch);
this.game = game;
this.okBtn = new Bg(game.getUiRegion(game.UI_OK));
this.title = new Label("- Tutorials", game.font);
this.msg = new Label("Not implemented yet.\nPlease Visit:\nhttp://rustanddust.ch", game.font);
}
@Override
public MenuCtrl.MenuType postAnswer(boolean ok) { return MenuCtrl.MenuType.NONE; }
@Override
public String getAsk() { return null; }
@Override
public MenuCtrl.MenuType prepare() { return MenuCtrl.MenuType.TUTORIALS; }
@Override
public void computePosition()
{
float h = (title.getHeight() + TITLE_PADDING + (2 * PADDING));
h += msg.getHeight();
float w = title.getWidth();
if (msg.getWidth() > w)
w = msg.getWidth();
w += (2 * PADDING);
float x = position.getX(w);
float y = position.getY(h);
setPosition(x, y, w, h);
setBottomRight(okBtn);
y += PADDING;
x += PADDING;
msg.setPosition(x, y);
y += (msg.getHeight() + TITLE_PADDING);
title.setPosition(x, y);
}
@Override
public boolean drag(float x, float y, int dx, int dy) { return true; }
@Override
public MenuCtrl.MenuType touch(float x, float y)
{
if (rect.contains(x, y) || okBtn.hit(x, y)) {
game.playEnter();
return MenuCtrl.MenuType.MAIN;
}
return MenuCtrl.MenuType.NONE;
}
@Override
public void dispose()
{
super.dispose();
title.dispose();
msg.dispose();
okBtn.dispose();
}
@Override
public void draw(Batch batch)
{
super.draw(batch);
title.draw(batch);
msg.draw(batch);
okBtn.draw(batch);
}
}
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