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package ch.asynk.rustanddust.menu;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.Batch;
import ch.asynk.rustanddust.ui.Bg;
import ch.asynk.rustanddust.ui.Label;
import ch.asynk.rustanddust.ui.Button;
import ch.asynk.rustanddust.ui.List;
import ch.asynk.rustanddust.ui.Patch;
import ch.asynk.rustanddust.ui.Scrollable;
import ch.asynk.rustanddust.RustAndDust;
import ch.asynk.rustanddust.util.GameRecord;
public class PlayMenu extends Patch implements MenuCtrl.Panel
{
public static int PADDING = 40;
public static int TITLE_PADDING = 30;
private final RustAndDust game;
private Label title;
private Scrollable list;
protected Bg cancelBtn;
protected Button newBtn;
protected Button resumeBtn;
protected Button deleteBtn;
public PlayMenu(RustAndDust game)
{
super(game.bgPatch);
this.game = game;
this.cancelBtn = new Bg(game.getUiRegion(game.UI_CANCEL));
this.newBtn = new Button("New", game.font, game.bgPatch, 20f);
this.resumeBtn = new Button("Resume", game.font, game.bgPatch, 20f);
this.deleteBtn = new Button("Delete", game.font, game.bgPatch, 20f);
this.title = new Label(game.font);
this.title.write("- Play");
this.list = new Scrollable(new List(game, 10f), game.framePatch);
this.padding = PADDING;
}
private List getList()
{
return (List) this.list.getChild();
}
@Override
public MenuCtrl.MenuType postAnswer(boolean ok)
{
if (ok) {
game.db.deleteGame(GameRecord.remove(getList().getIdx()));
getList().unselect();
deleteBtn.visible = false;
resumeBtn.visible = false;
}
return MenuCtrl.MenuType.NONE;
}
@Override
public String getAsk()
{
return "Permanently delete this game ?";
}
@Override
public MenuCtrl.MenuType prepare()
{
game.db.loadGames();
game.config.gameId = game.db.NO_RECORD;
if (GameRecord.list.size() <= 0)
return MenuCtrl.MenuType.NEW_GAME;
getList().setItems(4, GameRecord.list);
computePosition();
return MenuCtrl.MenuType.PLAY;
}
@Override
public void computePosition()
{
float h = (title.getHeight() + TITLE_PADDING);
h += list.getBestHeight();
h += (2 * padding);
h = Math.min(h, Gdx.graphics.getHeight() - 60);
float w = title.getWidth();
if (list.getWidth() > w) w = list.getWidth();
if (list.getBestWidth() > w) w = list.getBestWidth();
w += (2 * padding);
w = Math.min(w, Gdx.graphics.getWidth() - 60);
float x = position.getX(w);
float y = position.getY(h);
setPosition(x, y, w, h);
setBottomLeft(cancelBtn);
setBottomRight(newBtn);
resumeBtn.setPosition(newBtn.getX() - resumeBtn.getWidth() - 5, newBtn.getY());
deleteBtn.setPosition(resumeBtn.getX() - deleteBtn.getWidth() - 5, newBtn.getY());
deleteBtn.visible = false;
resumeBtn.visible = false;
y += padding;
x += padding;
list.setPosition(x, y, (getWidth() - 2 * padding), (getHeight() - 2 * padding - TITLE_PADDING - title.getHeight()));
y += list.getHeight() + TITLE_PADDING;
title.setPosition(x, y);
}
@Override
public boolean drag(float x, float y, int dx, int dy)
{
if (!list.hit(x, y)) return false;
return list.drag(x, y, dx, dy);
}
@Override
public MenuCtrl.MenuType touch(float x, float y)
{
Integer i = getList().getIdx();
if (newBtn.hit(x, y)) {
game.playEnter();
return MenuCtrl.MenuType.NEW_GAME;
} else if (cancelBtn.hit(x, y)) {
game.playType();
return MenuCtrl.MenuType.MAIN;
} else if (newBtn.hit(x, y)) {
game.playEnter();
return MenuCtrl.MenuType.NEW_GAME;
} else if (deleteBtn.hit(x, y)) {
game.playType();
return MenuCtrl.MenuType.OKKO;
} else if (resumeBtn.hit(x, y)) {
game.playType();
game.config.gameId = GameRecord.get(getList().getIdx()).g;
return MenuCtrl.MenuType.BEGIN;
} else if (list.hit(x, y)) {
if (i != getList().getIdx())
game.playType();
if(getList().getIdx() == null) {
deleteBtn.visible = false;
resumeBtn.visible = false;
} else {
deleteBtn.visible = true;
resumeBtn.visible = true;
}
return MenuCtrl.MenuType.NONE;
}
return MenuCtrl.MenuType.NONE;
}
@Override
public void dispose()
{
super.dispose();
list.dispose();
title.dispose();
newBtn.dispose();
resumeBtn.dispose();
deleteBtn.dispose();
cancelBtn.dispose();
}
@Override
public void draw(Batch batch)
{
super.draw(batch);
list.draw(batch);
title.draw(batch);
newBtn.draw(batch);
resumeBtn.draw(batch);
deleteBtn.draw(batch);
cancelBtn.draw(batch);
}
}
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