summaryrefslogtreecommitdiffstats
path: root/core/src/ch/asynk/rustanddust/menu/MainMenu.java
blob: c51f73eb8f5b3f06e5813ec3b9eca8b740ef2bd9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
package ch.asynk.rustanddust.menu;

import com.badlogic.gdx.graphics.g2d.Batch;

import ch.asynk.rustanddust.ui.Label;
import ch.asynk.rustanddust.ui.Patch;
import ch.asynk.rustanddust.RustAndDust;

public class MainMenu extends Patch implements MenuCtrl.Panel
{
    private static final int PADDING = 40;
    private static final int VSPACING = 8;

    enum Item
    {
        EXIT(0, "Exit", MenuCtrl.MenuType.EXIT),
        OPTIONS(1, "Options", MenuCtrl.MenuType.OPTIONS),
        TUTORIALS(2, "Tutorials", MenuCtrl.MenuType.TUTORIALS),
        PLAY(3, "Play", MenuCtrl.MenuType.PLAY),
        NONE(4, null, MenuCtrl.MenuType.NONE);

        static public Item get(int i)
        {
            switch(i) {
                case 0: return EXIT;
                case 1: return OPTIONS;
                case 2: return TUTORIALS;
                case 3: return PLAY;
            }
            return NONE;
        }

        public int i;
        public String s;
        public MenuCtrl.MenuType t;
        Item(int i, String s, MenuCtrl.MenuType t)
        {
            this.i = i;
            this.s = s;
            this.t = t;
        }
    };

    protected Label []labels;
    private final RustAndDust game;

    public MainMenu(RustAndDust game)
    {
        super(game.bgPatch);
        this.game = game;
        this.labels = new Label[Item.NONE.i];
        for (int i = 0; i < Item.NONE.i; i++)
            labels[i] = new Label(game.font, 10);
        labels[Item.EXIT.i].write(Item.EXIT.s);
        labels[Item.OPTIONS.i].write(Item.OPTIONS.s);
        labels[Item.TUTORIALS.i].write(Item.TUTORIALS.s);
        labels[Item.PLAY.i].write(Item.PLAY.s);
    }

    @Override
    public void computePosition()
    {
        float h = 0f;
        float w = 0f;
        for (int i = 0; i< Item.NONE.i; i ++) {
            h += labels[i].getHeight();
            float t = labels[i].getWidth();
            if (t > w)
                w = t;
        }
        h += (2 * PADDING) + ((Item.NONE.i - 1) * VSPACING);
        w += (2 * PADDING);

        float x = position.getX(w);
        float y = position.getY(h);
        setPosition(x, y, w, h);

        y += PADDING;
        x += PADDING;

        for (int i = 0; i< Item.NONE.i; i ++) {
            labels[i].setPosition(x, y);
            y += (VSPACING + labels[i].getHeight());
        }
    }

    @Override
    public void postAnswer(boolean ok) { }

    @Override
    public String getAsk() { return null; }

    @Override
    public MenuCtrl.MenuType prepare() { return MenuCtrl.MenuType.MAIN; }

    @Override
    public boolean drag(float x, float y, int dx, int dy) { return true; }

    @Override
    public MenuCtrl.MenuType touch(float x, float y)
    {
        int idx = -1;
        for (int i = 0; i< Item.NONE.i; i ++) {
            if (labels[i].hit(x, y)) {
                game.typeSnd.play();
                return Item.get(i).t;
            }
        }

        return MenuCtrl.MenuType.NONE;
    }

    @Override
    public void dispose()
    {
        super.dispose();
        for (int i = 0; i < Item.NONE.i; i ++)
            labels[i].dispose();
    }

    @Override
    public void draw(Batch batch)
    {
        super.draw(batch);
        for (int i = 0; i < Item.NONE.i; i ++)
            labels[i].draw(batch);
    }
}