blob: baa27bb2fdef26875624d3e4754a47cbb053bbf8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
|
package ch.asynk.rustanddust.game;
import ch.asynk.rustanddust.ui.Position;
import ch.asynk.rustanddust.game.Factory.MapType;
public interface Battle
{
public int getId();
public String getName();
public String getDescription();
public Map getMap();
public MapType getMapType();
public Position getHudPosition();
public Player getPlayer();
public Player getOpponent();
public void init(Ctrl ctrl, int idA, int idB);
public void init(Ctrl ctrl, String payload);
public boolean actionDone();
public boolean turnDone();
public boolean isDeploymentDone();
public boolean hasReinforcement();
public State.StateType getState();
public Zone getEntryZone(Unit unit);
public Zone getExitZone(Unit unit);
public String unload();
}
|