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package ch.asynk.rustanddust.engine;
import com.badlogic.gdx.utils.Disposable;
import ch.asynk.rustanddust.engine.util.Collection;
import ch.asynk.rustanddust.engine.util.IterableArray;
import ch.asynk.rustanddust.engine.util.IterableStack;
import ch.asynk.rustanddust.engine.util.IterableSet;
public class PathBuilder implements Disposable
{
private final Board board;
public Pawn pawn;
public Tile from;
public Tile to;
public int distance;
public Orientation orientation;
private IterableStack<Tile> stack;
private Collection<Tile> ctrlTiles;
private Collection<Path> paths;
private Collection<Path> filteredPaths;
private IterableSet<Tile> tiles;
public PathBuilder(Board board, int tSize, int stSize, int ftSize, int psSize)
{
this.board = board;
this.tiles = new IterableSet<Tile>(tSize);
this.stack = new IterableStack<Tile>(stSize);
this.ctrlTiles = new IterableArray<Tile>(ftSize);
this.paths = new IterableArray<Path>(psSize);
this.filteredPaths = new IterableArray<Path>(psSize);
this.to = null;
this.pawn = null;
this.orientation = Orientation.KEEP;
}
public void init(Pawn pawn, Tile from)
{
this.pawn = pawn;
this.from = from;
}
public void init(Pawn pawn)
{
init(pawn, pawn.getTile());
}
public void initRotation(Pawn pawn, Orientation o)
{
init(pawn, pawn.getTile());
build(pawn.getTile());
orientation = o;
}
public boolean isSet()
{
return (to != null);
}
@Override
public void dispose()
{
clear();
}
public void clear()
{
this.to = null;
this.distance = -1;
this.orientation = Orientation.KEEP;
this.clearPaths();
}
private void clearPaths()
{
for (Path path : this.paths) path.dispose();
this.tiles.clear();
this.stack.clear();
this.ctrlTiles.clear();
this.paths.clear();
this.filteredPaths.clear();
}
public int size()
{
return getPaths().size();
}
public boolean contains(Tile tile)
{
return tiles.contains(tile);
}
public void enable(int i, boolean enable)
{
for (Tile tile : tiles)
board.enableOverlayOn(tile, i, enable);
}
public int build(Tile to)
{
clear();
this.to = to;
// from and to are not part of the path
if (from == to) {
this.distance = 0;
Path path = Path.get(0);
path.cost = 1;
path.roadMarch = false;
paths.add(path);
} else {
this.distance = board.distance(from, to);
findAllPaths(from, pawn.getMovementPoints(), 0, true);
}
// printToErr("paths", paths);
stack.clear();
return paths.size();
}
public int chooseBest()
{
Collection<Path> ps = getPaths();
if (ps.size() > 1) {
Path good = null;
for (Path p : ps)
good = best(good, p);
keepOnly(good);
}
return size();
}
public int chooseShortest()
{
Collection<Path> ps = getPaths();
if (ps.size() > 1) {
Path good = ps.get(0);
for (Path path : ps) {
if (path.tiles.size() < good.tiles.size())
good = path;
}
keepOnly(good);
}
return size();
}
public int chooseExit(Orientation o)
{
Collection<Path> ps = getPaths();
Path good = ps.get(0);
int mvt = pawn.getMovementPoints();
int cost = to.exitCost();
int rBonus = (to.road(o) ? pawn.getRoadMarchBonus() : 0);
if (ps.size() > 1) {
good = null;
for (Path p : getPaths()) {
if (pathCanExit(p, mvt, cost, rBonus))
good = best(good, p);
}
keepOnly(good);
}
if (!pathCanExit(good, mvt, cost, rBonus))
throw new RuntimeException("chosen path can't exit");
orientation = o;
if (from != to) {
good.cost += 1;
good.tiles.add(to);
}
to = board.getAdjTileAt(to, o);
return size();
}
private Path best(Path a, Path b)
{
if (a == null)
return b;
if ( (b.fitness > a.fitness) || (
(b.fitness == a.fitness) && (
(b.cost < a.cost) || ((b.cost == a.cost) && b.roadMarch && !a.roadMarch)
)
))
return b;
return a;
}
private void keepOnly(Path path)
{
paths.remove(path);
clearPaths();
paths.add(path);
for (Tile tile : path.tiles)
tiles.add(tile);
}
private void findAllPaths(Tile from, int mvtLeft, int fitness, boolean roadMarch)
{
Tile moves[] = new Tile[6];
board.setAdjacentTiles(from, moves);
for (int i = 0; i < 6; i++) {
Tile next = moves[i];
if ((next == null) || next.isOffMap()) continue;
Orientation o = board.getSide(i);
int m = (mvtLeft - next.costFrom(pawn, o));
int f = (fitness + (next.isObjectiveFor(pawn) ? 1 : 0));
boolean r = (roadMarch && next.road(o));
int l = (m + (r ? pawn.getRoadMarchBonus() : 0));
if ((next == to) && ((l >= 0) || ((stack.size() == 0) && next.atLeastOneMove(pawn)))) {
Path path = Path.get(stack.size() + 1);
for (Tile t: stack) {
path.tiles.add(t);
tiles.add(t);
}
path.roadMarch = r;
path.fitness = f;
path.cost = (pawn.getMovementPoints() - m);
paths.add(path);
}
if (l >= board.distance(next, to)) {
stack.push(next);
findAllPaths(next, m, f, r);
stack.pop();
}
}
}
public int toggleCtrlTile(Tile tile, boolean quick)
{
if (ctrlTiles.contains(tile))
ctrlTiles.remove(tile);
else
ctrlTiles.add(tile);
return filterPaths(quick);
}
private int filterPaths(boolean quick)
{
int s = ctrlTiles.size();
tiles.clear();
filteredPaths.clear();
for (Path path : paths) {
int ok = 0;
for (Tile filter : ctrlTiles) {
if (path.tiles.contains(filter))
ok += 1;
}
if (ok == s) {
if (quick && path.tiles.size() == (s + 0)) { // from and to are not part of the path
filteredPaths.clear();
filteredPaths.add(path);
tiles.clear();
for (Tile tile : path.tiles) tiles.add(tile);
break;
} else {
filteredPaths.add(path);
for (Tile tile : path.tiles) tiles.add(tile);
}
}
}
// printToErr("filteredPaths", filteredPaths);
return filteredPaths.size();
}
public int pathCost(int i)
{
return paths.get(i).cost;
}
public Move getMove()
{
if (size() != 1) {
System.err.println("ERROR PathBuilder not a single path found");
printToErr("paths", paths);
return null;
}
return Move.get(pawn, from, to, orientation, getPath(0));
}
public Move getExitMove()
{
Move move = getMove();
move.type = Move.MoveType.EXIT;
return move;
}
public boolean canExit(Orientation o)
{
int mvt = pawn.getMovementPoints();
int cost = to.exitCost();
int rBonus = (to.road(o) ? pawn.getRoadMarchBonus() : 0);
for (Path p : getPaths()) {
if (pathCanExit(p, mvt, cost, rBonus))
return true;
}
return false;
}
private boolean pathCanExit(Path p, int mvt, int cost, int rBonus)
{
int c = (p.cost + cost);
if ((c <= mvt) || (p.roadMarch && (c <= (mvt + rBonus))))
return true;
return false;
}
private Collection<Path> getPaths()
{
if (ctrlTiles.size() == 0)
return paths;
return filteredPaths;
}
public Path getPath(int i)
{
if (ctrlTiles.size() == 0)
return paths.get(i);
return filteredPaths.get(i);
}
private void printToErr(String what, Collection<Path> paths)
{
System.err.println(what + " " + paths.size() + " - " + from + " -> " + to);
for (Path path : paths) {
System.err.println(String.format(" - path (l:%d c:%d r:%b f:%d)", path.tiles.size(), path.cost, path.roadMarch, path.fitness));
for (Tile tile : path.tiles)
System.err.println(" " + tile.toString());
}
System.err.println();
}
}
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