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package ch.asynk.rustanddust.engine;
import java.util.ArrayList;
import java.util.List;
import java.util.LinkedList;
import java.util.HashSet;
import java.util.LinkedHashSet;
import com.badlogic.gdx.utils.Disposable;
public class PathBuilder implements Disposable
{
private final Board board;
public Pawn pawn;
public Tile from;
public Tile to;
public int distance;
public Orientation orientation;
private List<Tile> stack;
private List<Tile> ctrlTiles;
private List<Path> paths;
private List<Path> filteredPaths;
private HashSet<Tile> tiles;
public PathBuilder(Board board, int tSize, int stSize, int ftSize, int vectSize)
{
this.board = board;
this.tiles = new LinkedHashSet<Tile>(tSize);
this.stack = new ArrayList<Tile>(stSize);
this.ctrlTiles = new ArrayList<Tile>(ftSize);
this.paths = new LinkedList<Path>();
this.filteredPaths = new LinkedList<Path>();
this.to = null;
this.pawn = null;
this.orientation = Orientation.KEEP;
}
public void init(Pawn pawn, Tile from)
{
this.pawn = pawn;
this.from = from;
}
public void init(Pawn pawn)
{
init(pawn, pawn.getTile());
}
public void initRotation(Pawn pawn, Orientation o)
{
init(pawn, pawn.getTile());
build(pawn.getTile());
orientation = o;
}
public boolean isSet()
{
return (to != null);
}
@Override
public void dispose()
{
clear();
}
public void clear()
{
this.to = null;
this.distance = -1;
this.orientation = Orientation.KEEP;
for (Path path : this.paths) path.dispose();
this.tiles.clear();
this.stack.clear();
this.ctrlTiles.clear();
this.paths.clear();
this.filteredPaths.clear();
}
public int size()
{
if (ctrlTiles.size() == 0)
return paths.size();
return filteredPaths.size();
}
public boolean contains(Tile tile)
{
return tiles.contains(tile);
}
public void enable(int i, boolean enable)
{
for (Tile tile : tiles)
board.enableOverlayOn(tile, i, enable);
}
public int build(Tile to)
{
clear();
this.to = to;
// from and to are not part of the path
this.distance = board.distance(from, to);
if (distance < 2) {
Orientation o = Orientation.fromMove(to.col, to.row, from.col, from.row);
Path path = Path.get(0);
path.roadMarch = to.road(o);
path.cost = to.costFrom(pawn, o);
paths.add(path);
} else {
findAllPaths(from, pawn.getMovementPoints(), 0, true);
}
// printToErr("paths", paths);
stack.clear();
return paths.size();
}
public int choosePath()
{
if (paths.size() > 1) {
int f = Integer.MAX_VALUE;
Path good = null;
for (Path path : paths) {
if (path.fitness < f) {
good = path;
f = path.fitness;
}
}
ctrlTiles.clear();
for (Tile tile : good.tiles) {
toggleCtrlTile(tile);
if (paths.size() == 1)
break;
}
}
return 1;
}
private void findAllPaths(Tile from, int mvtLeft, int fitness, boolean roadMarch)
{
Tile moves[] = new Tile[6];
board.setAdjacentTiles(from, moves);
for(int i = 0; i < 6; i++) {
Tile next = moves[i];
if ((next == null) || next.isOffMap()) continue;
Orientation o = board.getSide(i);
int n = next.costFrom(pawn, o);
boolean r = next.road(o);
int f = (fitness + 1 + (r ? 0 : 1));
int m = (mvtLeft - n);
r &= roadMarch;
int l = (m + (r ? pawn.getRoadMarchBonus() : 0));
if ((board.distance(next, to) <= l)) {
if (next == to) {
Path path = Path.get(stack.size() + 1);
for (Tile t: stack) {
path.tiles.add(t);
tiles.add(t);
}
path.roadMarch = r;
path.fitness = f;
path.cost = (pawn.getMovementPoints() - m);
paths.add(path);
} else {
stack.add(next);
findAllPaths(next, m, f, r);
stack.remove(stack.size() - 1);
}
}
}
}
public int toggleCtrlTile(Tile tile)
{
if (ctrlTiles.contains(tile))
ctrlTiles.remove(tile);
else
ctrlTiles.add(tile);
return filterPaths();
}
private int filterPaths()
{
int s = ctrlTiles.size();
tiles.clear();
filteredPaths.clear();
for (Path path : paths) {
int ok = 0;
for (Tile filter : ctrlTiles) {
if (path.tiles.contains(filter))
ok += 1;
}
if (ok == s) {
if (path.tiles.size() == (s + 0)) { // from and to are not part of the path
filteredPaths.clear();
filteredPaths.add(path);
tiles.clear();
for (Tile tile : path.tiles) tiles.add(tile);
break;
} else {
filteredPaths.add(path);
for (Tile tile : path.tiles) tiles.add(tile);
}
}
}
// printToErr("filteredPaths", filteredPaths);
return filteredPaths.size();
}
public int pathCost(int i)
{
return paths.get(i).cost;
}
public Move getMove()
{
if (size() != 1) {
System.err.println("ask for only move but they are many");
return null;
}
return Move.get(pawn, from, to, orientation, getPath(0));
}
public Move getExitMove()
{
Move move = getMove();
move.type = Move.MoveType.EXIT;
return move;
}
public boolean canExit(Orientation o)
{
List<Path> ps;
if (ctrlTiles.size() == 0)
ps = paths;
else
ps = filteredPaths;
int mvt = pawn.getMovementPoints();
int rBonus = pawn.getRoadMarchBonus();
boolean road = to.road(o);
int cost = to.exitCost();
for (Path p : ps) {
int c = (p.cost + cost);
if ((c <= mvt) || (p.roadMarch && road && (c <= (mvt + rBonus))))
return true;
}
return false;
}
public Path getPath(int i)
{
if (ctrlTiles.size() == 0)
return paths.get(i);
return filteredPaths.get(i);
}
public void setExit(Orientation o)
{
orientation = o;
Path path = getPath(0);
if (from != to) {
path.cost += 1;
path.tiles.add(to);
}
to = board.getAdjTileAt(to, o);
}
private void printToErr(String what, List<Path> paths)
{
System.err.println(what + pawn + " ("+paths.size()+") " + from + " -> " + to);
for (Path path : paths) {
System.err.println(String.format(" - path (l:%d c:%d r:%b f:%d)", path.tiles.size(), path.cost, path.roadMarch, path.fitness));
for(Tile tile : path.tiles)
System.err.println(" " + tile.toString());
}
System.err.println();
}
}
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