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configurations {
texturePacker
}
dependencies {
texturePacker "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
}
defaultTasks 'build'
task clean(type: Delete) {
delete '../android/assets'
doFirst {
println "Delete android/assets"
}
}
task copySkin(type: Copy) {
from 'skin'
into '../android/assets/skin'
}
task copyImages(type: Copy) {
from 'images'
into '../android/assets/data'
}
task copySounds(type: Copy) {
from 'sounds'
into '../android/assets/sounds'
}
task packUi(type: JavaExec) {
main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
classpath = configurations.texturePacker
args = ['../assets/ui', '../android/assets/data', 'ui']
}
task packMenu(type: JavaExec) {
main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
classpath = configurations.texturePacker
args = ['../assets/menu', '../android/assets/data', 'menu']
}
task packHud(type: JavaExec) {
main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
classpath = configurations.texturePacker
args = ['../assets/hud', '../android/assets/data', 'hud']
}
task packUnits0(type: JavaExec) {
main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
classpath = configurations.texturePacker
args = ['../assets/units0', '../android/assets/data', 'units0']
}
task packUnitOverlays0(type: JavaExec) {
main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
classpath = configurations.texturePacker
args = ['../assets/unit-overlays0', '../android/assets/data', 'unit-overlays0']
}
task packHexOverlays(type: JavaExec) {
main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
classpath = configurations.texturePacker
args = ['../assets/hex-overlays', '../android/assets/data', 'hex-overlays']
}
/* task buildUI(dependsOn: ["processXHDPI"]) { */
task build(dependsOn: clean) {
description "Builds the skin at various DPIs"
doFirst {
println "Packing the textures..."
}
doLast {
println "Finished"
}
}
build.dependsOn {
tasks.findAll { task -> (task.name.startsWith('pack') || task.name.startsWith('copy')) }
}
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