Age | Commit message (Expand) | Author | Files | Lines |
2016-03-14 | DB: implement loadTurns(int), uses TurnRecord | Jérémy Zurcher | 1 | -16/+29 |
2016-03-14 | add util/TurnRecord | Jérémy Zurcher | 1 | -0/+72 |
2016-03-14 | DB: from(DatabaseCursor) -> gameFrom(DatabaseCursor) | Jérémy Zurcher | 1 | -3/+3 |
2016-03-14 | DB: deleteGame(GameRecord) -> deleteGame(int) | Jérémy Zurcher | 2 | -5/+6 |
2016-03-14 | DB/BattleCommon: add turnCount | Jérémy Zurcher | 5 | -27/+52 |
2016-03-14 | BattleCommon: loadd(String) sets currentPlayer | Jérémy Zurcher | 1 | -0/+1 |
2016-03-14 | MenuScreen: do not call dispose, switchTo takes care of it | Jérémy Zurcher | 1 | -1/+0 |
2016-03-14 | PlayMenu: dispose call GameRecord.clearList() | Jérémy Zurcher | 1 | -0/+1 |
2016-03-12 | SQL: update schema | Jérémy Zurcher | 5 | -121/+123 |
2016-03-07 | Ctrl: States are final | Jérémy Zurcher | 1 | -10/+10 |
2016-03-07 | Battle: clean up the API | Jérémy Zurcher | 6 | -43/+54 |
2016-03-07 | Ctrl: only RustAndDust param for constructor | Jérémy Zurcher | 2 | -5/+5 |
2016-03-07 | NewGameMenu: remove debug output | Jérémy Zurcher | 1 | -1/+0 |
2016-03-07 | Player: remove id from constructor | Jérémy Zurcher | 7 | -23/+21 |
2016-03-07 | BattleCommon: code compression | Jérémy Zurcher | 1 | -35/+6 |
2016-03-07 | BattleCommon: getWinner() first check if one player has no more units | Jérémy Zurcher | 1 | -3/+3 |
2016-03-03 | MenuScreen: remove unused var | Jérémy Zurcher | 1 | -1/+0 |
2016-03-03 | OptionsPanel: save config on apply | Jérémy Zurcher | 1 | -0/+1 |
2016-03-01 | PlayMenu : code factoring | Jérémy Zurcher | 1 | -11/+11 |
2016-03-01 | increase code revisionv24 | Jérémy Zurcher | 1 | -1/+1 |
2016-03-01 | fix ugly null pointer bug in Map5... | Jérémy Zurcher | 1 | -0/+2 |
2016-02-29 | DB: add getTurns(int) | Jérémy Zurcher | 1 | -0/+22 |
2016-02-29 | DB: get ready for schema update | Jérémy Zurcher | 1 | -0/+26 |
2016-02-29 | Solo: processTurn() save orders only into turns table | Jérémy Zurcher | 1 | -1/+6 |
2016-02-29 | Battle,Map5Marshal: add boolean full to unload(...) | Jérémy Zurcher | 4 | -12/+14 |
2016-02-29 | DB: fix storeTurn() | Jérémy Zurcher | 1 | -3/+2 |
2016-02-24 | increase code versionv23 | Jérémy Zurcher | 1 | -1/+1 |
2016-02-24 | RustAndDust: disable DB debugging output | Jérémy Zurcher | 1 | -1/+1 |
2016-02-24 | MenuCamera: disable hudCorrection, it breaks PlayMenu sizing | Jérémy Zurcher | 1 | -1/+2 |
2016-02-24 | PlayMenu: base rect size on list needs and screen dimension | Jérémy Zurcher | 1 | -7/+10 |
2016-02-24 | Scrollable: add getBestHeight(), simplify setPosition() | Jérémy Zurcher | 1 | -2/+7 |
2016-02-24 | PlayMenu: on delete, hide buttons | Jérémy Zurcher | 1 | -0/+2 |
2016-02-24 | List: use viewN | Jérémy Zurcher | 1 | -4/+4 |
2016-02-24 | DB: do not try to execute many commands in a row | Jérémy Zurcher | 1 | -2/+6 |
2016-02-23 | PlayMenu: join -> resume | Jérémy Zurcher | 1 | -10/+10 |
2016-02-23 | increase code revisionv22 | Jérémy Zurcher | 1 | -1/+1 |
2016-02-23 | DB: boolean storeTurn(int, int, String) -> boolean storeTurn(int, int, int, S... | Jérémy Zurcher | 1 | -4/+5 |
2016-02-23 | NewGameMenu: support resume existing game | Jérémy Zurcher | 1 | -5/+23 |
2016-02-23 | MenuCtrl: improve touch(float, float) | Jérémy Zurcher | 1 | -3/+12 |
2016-02-23 | Menu: void postAnswer(boolean ok) -> MenuType postAnswer(boolean ok) | Jérémy Zurcher | 6 | -6/+7 |
2016-02-23 | DB: add gameExists(int, int) | Jérémy Zurcher | 1 | -1/+15 |
2016-02-23 | DB.NO_RECORDS -> DB.NO_RECORD | Jérémy Zurcher | 3 | -5/+5 |
2016-02-22 | Sound type/enter: nicer, better | Jérémy Zurcher | 10 | -39/+54 |
2016-02-22 | Solo: supports battle reloading | Jérémy Zurcher | 1 | -3/+25 |
2016-02-22 | DB: use single command per exec statement | Jérémy Zurcher | 1 | -4/+17 |
2016-02-22 | RustAndDust: fix db file path | Jérémy Zurcher | 1 | -2/+11 |
2016-02-22 | MenuScreen: add boolean touchDragged(int, int, int) | Jérémy Zurcher | 1 | -0/+14 |
2016-02-22 | Menu: add boolean drag(float, float, int, int) | Jérémy Zurcher | 6 | -6/+27 |
2016-02-22 | PlayMenu: set config.gameId to NO_RECORDS early in prepare() | Jérémy Zurcher | 1 | -1/+2 |
2016-02-22 | set PlayMenu and NewGameMenu | Jérémy Zurcher | 3 | -132/+308 |