Age | Commit message (Expand) | Author | Files | Lines |
2016-03-01 | fix ugly null pointer bug in Map5... | Jérémy Zurcher | 1 | -0/+2 |
2016-02-29 | DB: add getTurns(int) | Jérémy Zurcher | 1 | -0/+22 |
2016-02-29 | DB: get ready for schema update | Jérémy Zurcher | 1 | -0/+26 |
2016-02-29 | Solo: processTurn() save orders only into turns table | Jérémy Zurcher | 1 | -1/+6 |
2016-02-29 | Battle,Map5Marshal: add boolean full to unload(...) | Jérémy Zurcher | 4 | -12/+14 |
2016-02-29 | DB: fix storeTurn() | Jérémy Zurcher | 1 | -3/+2 |
2016-02-24 | increase code versionv23 | Jérémy Zurcher | 1 | -1/+1 |
2016-02-24 | RustAndDust: disable DB debugging output | Jérémy Zurcher | 1 | -1/+1 |
2016-02-24 | MenuCamera: disable hudCorrection, it breaks PlayMenu sizing | Jérémy Zurcher | 1 | -1/+2 |
2016-02-24 | PlayMenu: base rect size on list needs and screen dimension | Jérémy Zurcher | 1 | -7/+10 |
2016-02-24 | Scrollable: add getBestHeight(), simplify setPosition() | Jérémy Zurcher | 1 | -2/+7 |
2016-02-24 | PlayMenu: on delete, hide buttons | Jérémy Zurcher | 1 | -0/+2 |
2016-02-24 | List: use viewN | Jérémy Zurcher | 1 | -4/+4 |
2016-02-24 | DB: do not try to execute many commands in a row | Jérémy Zurcher | 1 | -2/+6 |
2016-02-23 | PlayMenu: join -> resume | Jérémy Zurcher | 1 | -10/+10 |
2016-02-23 | increase code revisionv22 | Jérémy Zurcher | 1 | -1/+1 |
2016-02-23 | DB: boolean storeTurn(int, int, String) -> boolean storeTurn(int, int, int, S... | Jérémy Zurcher | 1 | -4/+5 |
2016-02-23 | NewGameMenu: support resume existing game | Jérémy Zurcher | 1 | -5/+23 |
2016-02-23 | MenuCtrl: improve touch(float, float) | Jérémy Zurcher | 1 | -3/+12 |
2016-02-23 | Menu: void postAnswer(boolean ok) -> MenuType postAnswer(boolean ok) | Jérémy Zurcher | 6 | -6/+7 |
2016-02-23 | DB: add gameExists(int, int) | Jérémy Zurcher | 1 | -1/+15 |
2016-02-23 | DB.NO_RECORDS -> DB.NO_RECORD | Jérémy Zurcher | 3 | -5/+5 |
2016-02-22 | Sound type/enter: nicer, better | Jérémy Zurcher | 10 | -39/+54 |
2016-02-22 | Solo: supports battle reloading | Jérémy Zurcher | 1 | -3/+25 |
2016-02-22 | DB: use single command per exec statement | Jérémy Zurcher | 1 | -4/+17 |
2016-02-22 | RustAndDust: fix db file path | Jérémy Zurcher | 1 | -2/+11 |
2016-02-22 | MenuScreen: add boolean touchDragged(int, int, int) | Jérémy Zurcher | 1 | -0/+14 |
2016-02-22 | Menu: add boolean drag(float, float, int, int) | Jérémy Zurcher | 6 | -6/+27 |
2016-02-22 | PlayMenu: set config.gameId to NO_RECORDS early in prepare() | Jérémy Zurcher | 1 | -1/+2 |
2016-02-22 | set PlayMenu and NewGameMenu | Jérémy Zurcher | 3 | -132/+308 |
2016-02-22 | GameRecord: add static GameRecord get(int) | Jérémy Zurcher | 1 | -0/+5 |
2016-02-22 | Config: add gameId | Jérémy Zurcher | 1 | -0/+1 |
2016-02-22 | use type and enter sounds | Jérémy Zurcher | 8 | -7/+41 |
2016-02-22 | add type.mp3 and enter.mp3 | Jérémy Zurcher | 1 | -0/+10 |
2016-02-22 | List: add unselect() | Jérémy Zurcher | 1 | -1/+2 |
2016-02-22 | DB: add deleteGame(GameRecord) | Jérémy Zurcher | 1 | -0/+14 |
2016-02-22 | GameRecord: add remove(int) | Jérémy Zurcher | 1 | -0/+5 |
2016-02-22 | MenuCtrl: support OkCancel from menus | Jérémy Zurcher | 5 | -16/+57 |
2016-02-22 | List: correctly select, add Integer getIdx() | Jérémy Zurcher | 1 | -2/+7 |
2016-02-21 | List: unselect on setItems() | Jérémy Zurcher | 1 | -0/+1 |
2016-02-21 | Menu: prepare can jump to another menu | Jérémy Zurcher | 5 | -6/+8 |
2016-02-21 | Menu rewrite | Jérémy Zurcher | 7 | -284/+200 |
2016-02-21 | Widget: remove update(), fix setPosition(float, float) | Jérémy Zurcher | 1 | -3/+1 |
2016-02-21 | OptionsPanel: use String aware Label constructor | Jérémy Zurcher | 1 | -11/+5 |
2016-02-21 | Label: add String text to constructors | Jérémy Zurcher | 1 | -0/+12 |
2016-02-20 | add ui/Button | Jérémy Zurcher | 1 | -0/+49 |
2016-02-20 | MenuScreen: use MenuCtrl | Jérémy Zurcher | 1 | -71/+10 |
2016-02-20 | add menu/MenuCtrl | Jérémy Zurcher | 1 | -0/+83 |
2016-02-19 | Widget: add setTop/BottomRight/Left() | Jérémy Zurcher | 8 | -20/+30 |
2016-02-18 | StateDeployment,Ctrl: clean up deployment completness procedure | Jérémy Zurcher | 2 | -11/+5 |