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RustAndDust
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units1
Tactical ground combat simulation for android
Jérémy Zurcher
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core
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test
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ch
/
asynk
/
tankontank
/
Helpers.java
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2015-01-20
PossiblePaths -> PathBuilder
Jérémy Zurcher
1
-7
/
+7
2015-01-08
fix unit tests
Jérémy Zurcher
1
-62
/
+77
2014-10-14
Pawn,Unit: add boolean isHqOf(Pawn), Player add boolean canPromote(Pawn)
Jérémy Zurcher
1
-0
/
+1
2014-10-14
Pawn,Unit add boolean canAssistAttackWithoutLos() and UnitType.ARTILLERY
Jérémy Zurcher
1
-0
/
+1
2014-10-13
add getFlankSides() to tests Helpers
Jérémy Zurcher
1
-0
/
+1
2014-10-13
update tests
Jérémy Zurcher
1
-3
/
+5
2014-10-10
update tests according to the latest Pawn abstarcts declaration
Jérémy Zurcher
1
-2
/
+11
2014-10-09
Paw,Unit: set fire() rotate() move(in), reset()
Jérémy Zurcher
1
-0
/
+1
2014-10-09
tests update
Jérémy Zurcher
1
-4
/
+27
2014-10-08
Pawn,Unit: add canMove() and canAttack()
Jérémy Zurcher
1
-0
/
+2
2014-10-08
fix tests
Jérémy Zurcher
1
-0
/
+1
2014-10-06
fix tests
Jérémy Zurcher
1
-0
/
+1
2014-10-03
fix tests
Jérémy Zurcher
1
-2
/
+3
2014-10-01
Helpers: FakeBoard has a searchBoard
Jérémy Zurcher
1
-2
/
+4
2014-10-01
test/.../Helpers: add FakePawn
Jérémy Zurcher
1
-4
/
+20
2014-10-01
FakeBoard and FakeTile go into test/../Helpers
Jérémy Zurcher
1
-0
/
+67