Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-09-13 | center loading logo on screen height | Jérémy Zurcher | 1 | -1/+1 |
2014-09-12 | use scene2d.Stage: hud and gameStage | Jérémy Zurcher | 1 | -35/+41 |
2014-09-12 | improve camera moves | Jérémy Zurcher | 1 | -11/+12 |
2014-09-12 | move camera position clamp from render() to input processor | Jérémy Zurcher | 1 | -5/+11 |
2014-09-12 | add simple skin from libgdx tests | Jérémy Zurcher | 1 | -0/+4 |
2014-09-12 | use InputMultiplexer to handle Gestures, apply zoom to touchDragged() | Jérémy Zurcher | 1 | -2/+23 |
2014-09-12 | set dice texture atlas | Jérémy Zurcher | 1 | -12/+3 |
2014-09-11 | add screens/GameScreen: handle scroll, drag | Jérémy Zurcher | 2 | -7/+153 |
2014-09-11 | add screens/LoadScreen + actors/LoadingBar + assets | Jérémy Zurcher | 3 | -1/+186 |
2014-09-11 | add screens/AbstractScreen | Jérémy Zurcher | 1 | -0/+25 |
2014-09-11 | TankOnTank extends Game, is able to (un)load assets | Jérémy Zurcher | 1 | -14/+119 |
2014-09-10 | reformat TankOnTank.java | Jérémy Zurcher | 1 | -17/+20 |
2014-09-10 | Initial commit | Jérémy Zurcher | 2 | -0/+32 |