Age | Commit message (Expand) | Author | Files | Lines |
2015-10-30 | SearchBoard: remove unnecessary check on last Node | Jérémy Zurcher | 1 | -3/+0 |
2015-10-30 | SearchBoard: add fixLineOfSight, unset losBlocked and return true if dst reached | Jérémy Zurcher | 1 | -3/+16 |
2015-10-29 | SearchBoard: fix possibleTargetsFrom() | Jérémy Zurcher | 1 | -20/+14 |
2015-10-29 | Tile: constructor without params set empty stack | Jérémy Zurcher | 1 | -0/+1 |
2015-10-29 | SearchBoard : add buildLineOfSight(...) needed for tests | Jérémy Zurcher | 1 | -0/+6 |
2015-10-29 | SearchBoard : use private attribute losBlocked, do not recompute to set attac... | Jérémy Zurcher | 1 | -35/+26 |
2015-10-29 | Attack : fix typo | Jérémy Zurcher | 1 | -1/+1 |
2015-10-29 | SearchBoard: validatePathAngle -> validateFireAngle + fix, works like isFlank... | Jérémy Zurcher | 1 | -18/+15 |
2015-10-29 | SearchBoard: fix isFlankAttack() | Jérémy Zurcher | 1 | -4/+6 |
2015-10-29 | Pawn: add isClearAttack() | Jérémy Zurcher | 1 | -1/+6 |
2015-10-29 | HeadedPawn: add protected constructor without parameters | Jérémy Zurcher | 1 | -0/+6 |
2015-10-29 | SearchBoard: pawn -> shooter | Jérémy Zurcher | 1 | -15/+14 |
2015-10-29 | SearchBoard: simplify clearVisibility logic | Jérémy Zurcher | 1 | -6/+6 |
2015-10-28 | SearchBoard: isFlankAttack takes care of border case where los goes between 2... | Jérémy Zurcher | 1 | -1/+8 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 97 | -483/+483 |
2015-07-16 | GameScreen: draw hud rectangle on debug | Jérémy Zurcher | 1 | -0/+1 |
2015-07-16 | GameCamera: support fixed hud | Jérémy Zurcher | 2 | -8/+30 |
2015-07-16 | GameCamera: normalize computations | Jérémy Zurcher | 1 | -1/+1 |
2015-07-16 | GameCamera: remove unused variables | Jérémy Zurcher | 1 | -2/+0 |
2015-07-15 | GameCamera: code cleanup | Jérémy Zurcher | 1 | -5/+9 |
2015-07-15 | GameCamera: add Rectangle hud | Jérémy Zurcher | 1 | -9/+13 |
2015-07-15 | Camera: remove useless call to matrix.set(combined) | Jérémy Zurcher | 2 | -2/+0 |
2015-06-30 | remove box cover and lnl logo | Jérémy Zurcher | 1 | -6/+0 |
2015-06-30 | TankOnTank -> CreepingArmor | Jérémy Zurcher | 97 | -483/+483 |
2015-05-01 | update libgdx 1.4.1 -> 1.5.6 | Jérémy Zurcher | 3 | -7/+15 |
2015-02-28 | OptionsMenu: use Config.gameModeImplemented() or notify via OkCancel dialog | Jérémy Zurcher | 1 | -3/+21 |
2015-02-28 | Config: add boolean gameModeImplemented() | Jérémy Zurcher | 1 | -0/+5 |
2015-02-28 | Hud: add enum OkCancelAction | Jérémy Zurcher | 1 | -6/+20 |
2015-02-28 | ui/OkCancel: get rid of specific enum Action | Jérémy Zurcher | 1 | -14/+3 |
2015-02-28 | OptionsMenu: add cycling game mode option | Jérémy Zurcher | 1 | -0/+25 |
2015-02-28 | add Config.GameMode | Jérémy Zurcher | 1 | -0/+24 |
2015-02-27 | MainMenu: use ui.Menu | Jérémy Zurcher | 2 | -83/+36 |
2015-02-27 | add ui.Menu | Jérémy Zurcher | 1 | -0/+93 |
2015-02-20 | Command: implement write(Json) | Jérémy Zurcher | 1 | -1/+84 |
2015-02-20 | OrderList: implements Json.Serializable, add String toJson() | Jérémy Zurcher | 1 | -1/+27 |
2015-02-20 | Command: register unit, AP and turn info at Command creation | Jérémy Zurcher | 1 | -3/+19 |
2015-02-20 | Engagement: remove attackerArmy and defenderArmy | Jérémy Zurcher | 3 | -6/+2 |
2015-02-20 | Board: abstract animationsDone() called when animation list is emtpy | Jérémy Zurcher | 3 | -52/+32 |
2015-02-20 | Board,Map,Ctrl: move annimation count to Board | Jérémy Zurcher | 9 | -23/+27 |
2015-02-20 | Map: destroy animationClosure | Jérémy Zurcher | 2 | -14/+0 |
2015-02-19 | StatePromote: must go through DONE state to burn down 1 AP | Jérémy Zurcher | 1 | -2/+2 |
2015-02-19 | Ctrl: notify on AP burnt | Jérémy Zurcher | 1 | -0/+1 |
2015-02-19 | StateBreak: add TODO | Jérémy Zurcher | 1 | -0/+1 |
2015-02-19 | getUnit() calls stack.stack.peekFirst() | Jérémy Zurcher | 1 | -3/+1 |
2015-02-19 | Tile: stack is protected | Jérémy Zurcher | 1 | -1/+1 |
2015-02-19 | Engagement: add private diceRoll() called in EngagementPool.get() | Jérémy Zurcher | 2 | -24/+19 |
2015-02-19 | PromoteAnimation: is now a bouncing sin | Jérémy Zurcher | 2 | -22/+19 |
2015-02-19 | UnitDock: do net select on hit, add Unit select(float, float) | Jérémy Zurcher | 2 | -8/+11 |
2015-02-19 | OkCancel,ScenariosMenu: set cancelBtn on the left | Jérémy Zurcher | 2 | -7/+7 |
2015-02-19 | Ctrl: leave Animation state when engagement panel is closed and animations ar... | Jérémy Zurcher | 2 | -3/+12 |