Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-09-13 | set initial zoom to 1, reduce loading delay | Jérémy Zurcher | 1 | -1/+1 |
2014-09-13 | use HexMap and show touched cell | Jérémy Zurcher | 1 | -4/+13 |
2014-09-13 | fix camera dragging, use screenToViewport ratio and zoom | Jérémy Zurcher | 1 | -8/+8 |
2014-09-12 | use scene2d.Stage: hud and gameStage | Jérémy Zurcher | 1 | -35/+41 |
2014-09-12 | improve camera moves | Jérémy Zurcher | 1 | -11/+12 |
2014-09-12 | move camera position clamp from render() to input processor | Jérémy Zurcher | 1 | -5/+11 |
2014-09-12 | use InputMultiplexer to handle Gestures, apply zoom to touchDragged() | Jérémy Zurcher | 1 | -2/+23 |
2014-09-11 | add screens/GameScreen: handle scroll, drag | Jérémy Zurcher | 1 | -0/+148 |