| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2015-02-08 | Screens: add hud size correction depending on screen density | Jérémy Zurcher | 1 | -4/+24 |
| 2015-01-06 | GameCamera: adapt viewport and window width on zoom | Jérémy Zurcher | 1 | -9/+13 |
| 2015-01-06 | GameCamera: compute viewportAspect at object construction | Jérémy Zurcher | 1 | -1/+2 |
| 2015-01-05 | GameCamera: imporve debug | Jérémy Zurcher | 1 | -2/+3 |
| 2015-01-05 | GameCamera: updateViewport() calls clampPosition only | Jérémy Zurcher | 1 | -2/+1 |
| 2015-01-05 | GameCamera: zoom modification triggers a updateViewport(); | Jérémy Zurcher | 1 | -1/+1 |
| 2015-01-05 | GameCamera: remembers about screen width and height | Jérémy Zurcher | 1 | -4/+14 |
| 2015-01-05 | GameCamera: screen -> window | Jérémy Zurcher | 1 | -20/+20 |
| 2014-12-28 | GameCamera: fix aspect computation | Jérémy Zurcher | 1 | -2/+3 |
| 2014-12-17 | add GameCamera: support map and hud | Jérémy Zurcher | 1 | -0/+152 |
