| Age | Commit message (Expand) | Author | Files | Lines | 
|---|---|---|---|---|
| 2014-09-24 | RIGHT click to show reachable | Jérémy Zurcher | 1 | -0/+12 | 
| 2014-09-23 | update debug to show offmap tiles | Jérémy Zurcher | 1 | -4/+4 | 
| 2014-09-23 | add Hex.OFFMAP | Jérémy Zurcher | 1 | -1/+1 | 
| 2014-09-23 | use Hex overlay constants in debug | Jérémy Zurcher | 1 | -7/+12 | 
| 2014-09-23 | add mapDebug cycling terrain | Jérémy Zurcher | 1 | -0/+45 | 
| 2014-09-23 | board allocation goes into Board, hex setup goes into MapA extends Map | Jérémy Zurcher | 1 | -3/+12 | 
| 2014-09-22 | correctly manage dragged Pawn and pawnsToDraw | Jérémy Zurcher | 1 | -1/+3 | 
| 2014-09-21 | update Map,Hex,Unit extends Board,Tile,Pawn fix GameScreen | Jérémy Zurcher | 1 | -0/+41 | 
| 2014-09-17 | split into '.engine.*' and '.game.*' | Jérémy Zurcher | 1 | -43/+0 | 
| 2014-09-17 | rename | Jérémy Zurcher | 1 | -0/+43 | 
