Age | Commit message (Expand) | Author | Files | Lines |
2014-11-11 | Hud: first chekout reinforcement and unitDock, if not hide Dock | Jérémy Zurcher | 1 | -2/+2 |
2014-11-10 | Hud: use PlayerInfo | Jérémy Zurcher | 1 | -105/+20 |
2014-11-10 | add game/hud/PlayerInfo | Jérémy Zurcher | 1 | -1/+1 |
2014-11-10 | UnitDock: support setPosition(Position, float) | Jérémy Zurcher | 1 | -1/+1 |
2014-11-10 | Ctl,Hud: setup end of game screen | Jérémy Zurcher | 1 | -14/+35 |
2014-11-10 | Hud: actionButtons padding 10f -> 5f | Jérémy Zurcher | 1 | -1/+1 |
2014-11-10 | use ActionButtons | Jérémy Zurcher | 1 | -132/+26 |
2014-11-09 | Hud: update to follow new widgets | Jérémy Zurcher | 1 | -29/+75 |
2014-11-09 | Position: can now compute a position relative to another widget | Jérémy Zurcher | 1 | -2/+2 |
2014-11-08 | Hud: update end of turn Dialog msg | Jérémy Zurcher | 1 | -1/+1 |
2014-11-08 | game/hud: Text*.java -> Label*.java | Jérémy Zurcher | 1 | -12/+12 |
2014-11-07 | Hud: add dialog end turn ?? | Jérémy Zurcher | 1 | -1/+24 |
2014-11-05 | Hud: show/hide/block reinforcement | Jérémy Zurcher | 1 | -0/+8 |
2014-11-05 | add game/states/StateEntry | Jérémy Zurcher | 1 | -1/+11 |
2014-11-04 | Hud: no not set the button on after calling set statevim core/src/ch/asynk/ta... | Jérémy Zurcher | 1 | -5/+2 |
2014-11-04 | UnitDock: code reorder | Jérémy Zurcher | 1 | -18/+18 |
2014-11-04 | Hud: remove empty line | Jérémy Zurcher | 1 | -1/+0 |
2014-11-04 | Hurd: improve image touch scheme | Jérémy Zurcher | 1 | -12/+13 |
2014-11-04 | UnitDock: add selected pawn Image | Jérémy Zurcher | 1 | -1/+1 |
2014-11-04 | Ctrl: keep track of current StateType, notify Hud on change | Jérémy Zurcher | 1 | -0/+4 |
2014-11-04 | Hud: import State.StateType | Jérémy Zurcher | 1 | -4/+5 |
2014-11-04 | Hud: fix touchUp button, do not set it On before checking for hit | Jérémy Zurcher | 1 | -3/+5 |
2014-11-04 | Hud: cleanup touchDow/Up logic | Jérémy Zurcher | 1 | -47/+47 |
2014-11-04 | engine/Player: reinforcement is public -> no need of reinforcementCount() | Jérémy Zurcher | 1 | -1/+1 |
2014-11-04 | Hud: reinforcement+reinforcementText -> TextImage reinforcement | Jérémy Zurcher | 1 | -15/+7 |
2014-11-04 | hud...: replace contains(float, float) with hit(float, float) | Jérémy Zurcher | 1 | -7/+7 |
2014-11-04 | Hud: use TextImage for turns and aps | Jérémy Zurcher | 1 | -16/+7 |
2014-11-04 | Button: add void draw(Batch batch) | Jérémy Zurcher | 1 | -6/+6 |
2014-11-03 | Hud: add unitDock | Jérémy Zurcher | 1 | -1/+12 |
2014-11-03 | Hud: use turns click instead of flag click to end turn | Jérémy Zurcher | 1 | -3/+4 |
2014-11-02 | Hud: add reinforcementText | Jérémy Zurcher | 1 | -2/+17 |
2014-11-02 | Hud: add turns and turnsText | Jérémy Zurcher | 1 | -1/+13 |
2014-11-02 | Hud: replace Msg status with Image aps and Text apsText | Jérémy Zurcher | 1 | -6/+12 |
2014-11-02 | Player,Hud: move all graphics from Player to Hud | Jérémy Zurcher | 1 | -16/+57 |
2014-11-01 | Hup,StateAttack: support and use Msg.pushWrite(...) | Jérémy Zurcher | 1 | -3/+9 |
2014-11-01 | add notifications | Jérémy Zurcher | 1 | -1/+3 |
2014-11-01 | Msg: use Position | Jérémy Zurcher | 1 | -1/+7 |
2014-10-28 | use 4 atlases, set Unit overlays | Jérémy Zurcher | 1 | -1/+1 |
2014-10-17 | Ctrl: use Player player,opponent and swap them on turn end | Jérémy Zurcher | 1 | -5/+5 |
2014-10-17 | Playre: fix setTopLeft() | Jérémy Zurcher | 1 | -2/+2 |
2014-10-17 | Hud: add notify(String) use it from Ctrl and StateSelect | Jérémy Zurcher | 1 | -0/+4 |
2014-10-17 | Hud: use player instead of player.flag | Jérémy Zurcher | 1 | -20/+6 |
2014-10-16 | Hud: correctly init flag | Jérémy Zurcher | 1 | -2/+1 |
2014-10-16 | Hud: set Next Player Msg | Jérémy Zurcher | 1 | -1/+1 |
2014-10-16 | Hud: fix buttons background | Jérémy Zurcher | 1 | -6/+7 |
2014-10-15 | Hud: add Msg | Jérémy Zurcher | 1 | -4/+8 |
2014-10-15 | Bg: rect is protected | Jérémy Zurcher | 1 | -6/+10 |
2014-10-14 | Click on Flag to end current player's turn | Jérémy Zurcher | 1 | -1/+4 |
2014-10-14 | Hud: on hide, set buttonsRect.set(0, 0, 0, 0); | Jérémy Zurcher | 1 | -0/+1 |
2014-10-14 | add promote action | Jérémy Zurcher | 1 | -1/+12 |