Age | Commit message (Expand) | Author | Files | Lines |
2014-11-12 | StateEntry -> StateReinforcement | Jérémy Zurcher | 1 | -3/+3 |
2014-11-12 | GameScreen,Ctrl: send hud and map coordinates to Ctrl.touchUp/Down | Jérémy Zurcher | 1 | -4/+12 |
2014-11-11 | Ctrl,Hud: replace changeState(...) with stateTouchUp() and toggleState(...) | Jérémy Zurcher | 1 | -1/+16 |
2014-11-10 | Hud: use PlayerInfo | Jérémy Zurcher | 1 | -3/+3 |
2014-11-10 | Ctl,Hud: setup end of game screen | Jérémy Zurcher | 1 | -1/+8 |
2014-11-10 | use ActionButtons | Jérémy Zurcher | 1 | -11/+8 |
2014-11-07 | Ctrl: add public boolean blockMap | Jérémy Zurcher | 1 | -2/+4 |
2014-11-06 | Battle: boolean checkVictory(Ctrl) -> Player checkVictory(Ctrl) | Jérémy Zurcher | 1 | -2/+3 |
2014-11-06 | add TankOnTank.debug(...) | Jérémy Zurcher | 1 | -4/+3 |
2014-11-05 | add game/states/StateEntry | Jérémy Zurcher | 1 | -1/+7 |
2014-11-04 | Ctrl: keep track of current StateType, notify Hud on change | Jérémy Zurcher | 1 | -1/+5 |
2014-11-02 | Ctrl: fix battle.checkVictory() | Jérémy Zurcher | 1 | -2/+2 |
2014-11-02 | Player,Hud: move all graphics from Player to Hud | Jérémy Zurcher | 1 | -0/+3 |
2014-11-01 | Battle: add public boolean checkVictory(Ctrl ctrl); and implement it | Jérémy Zurcher | 1 | -0/+3 |
2014-11-01 | Ctrl: keep a final ref to the Battle | Jérémy Zurcher | 1 | -0/+2 |
2014-10-31 | Map,States: implement infantry move after successfull attack | Jérémy Zurcher | 1 | -0/+6 |
2014-10-28 | Map: replace ...Count() with direct calls | Jérémy Zurcher | 1 | -1/+1 |
2014-10-18 | Ctrl: map must be created before states | Jérémy Zurcher | 1 | -5/+5 |
2014-10-18 | add Battle battles/BattleCommon battles/BattleFake | Jérémy Zurcher | 1 | -6/+6 |
2014-10-17 | Ctrl: use Player player,opponent and swap them on turn end | Jérémy Zurcher | 1 | -23/+14 |
2014-10-17 | Army: engine/Army -> interface engine/Faction + enum game/Army implements Fac... | Jérémy Zurcher | 1 | -1/+0 |
2014-10-17 | Army: goes from game to engine | Jérémy Zurcher | 1 | -0/+1 |
2014-10-17 | Player: add getName() | Jérémy Zurcher | 1 | -1/+1 |
2014-10-17 | Hud: add notify(String) use it from Ctrl and StateSelect | Jérémy Zurcher | 1 | -1/+1 |
2014-10-17 | Hud: use player instead of player.flag | Jérémy Zurcher | 1 | -1/+0 |
2014-10-17 | Factory: has a TankOnTank ref | Jérémy Zurcher | 1 | -1/+1 |
2014-10-17 | Player: currentPlayer()/otherPlayer() -> player()/opponent() | Jérémy Zurcher | 1 | -21/+21 |
2014-10-16 | TankOnTank: owns Config now | Jérémy Zurcher | 1 | -2/+2 |
2014-10-16 | Ctrl: it is hold in TankOnTank, and recieves Config at construction | Jérémy Zurcher | 1 | -12/+8 |
2014-10-14 | Click on Flag to end current player's turn | Jérémy Zurcher | 1 | -0/+6 |
2014-10-14 | add promote action | Jérémy Zurcher | 1 | -0/+6 |
2014-10-14 | Ctrl: use Player[2], randomize first player, add currentPlayer() and otherPla... | Jérémy Zurcher | 1 | -12/+23 |
2014-10-13 | GameState: plugin StateType.ATTACK -> StateAttack() + quick fire, wait for th... | Jérémy Zurcher | 1 | -0/+6 |
2014-10-13 | Ctrl: currentPlayer.turnStart() | Jérémy Zurcher | 1 | -0/+2 |
2014-10-13 | clean debug System.err | Jérémy Zurcher | 1 | -4/+3 |
2014-10-12 | extract Ctrl.Config -> Config | Jérémy Zurcher | 1 | -21/+0 |
2014-10-12 | GameState* -> State | Jérémy Zurcher | 1 | -16/+16 |
2014-10-12 | rename GameFactory -> Factory | Jérémy Zurcher | 1 | -3/+3 |
2014-10-12 | rename GameCtrl -> Ctrl | Jérémy Zurcher | 1 | -0/+180 |