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path: root/core/src/ch/asynk/tankontank/game/Battle.java
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2014-12-31Battle: add init()Jérémy Zurcher1-0/+2
2014-12-30Battle: add public MapType getMapType();Jérémy Zurcher1-0/+3
2014-12-27move base ui widgets into core/src/ch/asynk/tankontank/uiJérémy Zurcher1-1/+1
2014-11-20engine.TileSet/Zone are dead: welcome game.HexSet/ZoneJérémy Zurcher1-1/+1
2014-11-19adapt Battles to fix to Player and CtrlJérémy Zurcher1-1/+3
2014-11-18Battle,BattleCommon: add Zone getExitZone(Unit unit) and add param Zone exitZ...Jérémy Zurcher1-0/+2
2014-11-18engine.EntryPoint -> engine.ZoneJérémy Zurcher1-2/+2
2014-11-17Battle: getReinforcement(Ctrl) -> getReinforcement(Ctrl, Map)Jérémy Zurcher1-1/+1
2014-11-17Battle,Ctrl: add boolean getReinforcement(Ctrl)Jérémy Zurcher1-0/+2
2014-11-16Battle: setup(Map, Player, Player) -> setup(Ctrl, Map)Jérémy Zurcher1-1/+1
2014-11-16Battle: getFirstPlayer(), getSecondPlayer() -> getPlayer(boolean first, boole...Jérémy Zurcher1-3/+1
2014-11-16Battle: code reorderJérémy Zurcher1-3/+3
2014-11-16Battle: add boolean deploymentDone(Player player)Jérémy Zurcher1-0/+2
2014-11-12Battle: add StateType getState(Player player)Jérémy Zurcher1-0/+2
2014-11-12Board,Map...: fix findEntryPoint(...)Jérémy Zurcher1-5/+2
2014-11-10Battle: add Position getHudPosition(Player player)Jérémy Zurcher1-0/+3
2014-11-06Battle: boolean checkVictory(Ctrl) -> Player checkVictory(Ctrl)Jérémy Zurcher1-1/+1
2014-11-05Battle: add TileSet getEntryPoint(Unit) Orientation getEntryOrientation(Player)Jérémy Zurcher1-0/+9
2014-11-01Battle: add public boolean checkVictory(Ctrl ctrl); and implement itJérémy Zurcher1-1/+1
2014-10-18add Battle battles/BattleCommon battles/BattleFakeJérémy Zurcher1-0/+18