Age | Commit message (Expand) | Author | Files | Lines |
2014-10-08 | Board: add buildMoveAssists(), possibleMovesFrom()->buildPossibleMovesFrom(),... | Jérémy Zurcher | 1 | -2/+17 |
2014-10-08 | Board: add neighbours[] and void buildNeighboursFor(GridPoint2 coords) | Jérémy Zurcher | 1 | -10/+14 |
2014-10-08 | SearchBoard: possibleMovesFrom fix road march | Jérémy Zurcher | 1 | -4/+5 |
2014-10-07 | Pawn,Unit: add isHq() | Jérémy Zurcher | 1 | -0/+1 |
2014-10-07 | Board: API consistency, rename parameters | Jérémy Zurcher | 1 | -15/+15 |
2014-10-07 | Board: add Tile getTileSafe(GridPoint2) | Jérémy Zurcher | 1 | -0/+5 |
2014-10-07 | Orientation: typo | Jérémy Zurcher | 1 | -1/+1 |
2014-10-07 | Board: add GridPoint2 setNeighbour(GridPoint2, Orientation, GridPoint2); | Jérémy Zurcher | 1 | -0/+13 |
2014-10-07 | Board: add getTileSafe() and getAdjacentTiles() | Jérémy Zurcher | 1 | -0/+19 |
2014-10-07 | Board: possiblePaths(p, from, to, points) remove 'from' and 'to' from point S... | Jérémy Zurcher | 1 | -1/+2 |
2014-10-07 | SearchBoard: oops fix 1 hex move | Jérémy Zurcher | 1 | -1/+1 |
2014-10-07 | Board: add commented debug in getCoordinatePath() | Jérémy Zurcher | 1 | -0/+7 |
2014-10-07 | Orientation: add Orientation fromAdj(int,int,int,int) | Jérémy Zurcher | 1 | -0/+27 |
2014-10-07 | Orientation: remove useless 'Orientation.' | Jérémy Zurcher | 1 | -7/+7 |
2014-10-06 | Board: add rotatePawn(Pawn, Orientation, RunnableAnnimation) | Jérémy Zurcher | 1 | -0/+11 |
2014-10-06 | Pawn: add getRotationAnimation(Vector3) | Jérémy Zurcher | 1 | -0/+8 |
2014-10-06 | Pawn,Board: add a RunnableAnimation to notify the end of the animation | Jérémy Zurcher | 2 | -2/+3 |
2014-10-06 | Board: fix nodesToPoints(...) | Jérémy Zurcher | 1 | -14/+4 |
2014-10-06 | Board: clean up getCoordinatePath(...) | Jérémy Zurcher | 1 | -29/+24 |
2014-10-06 | Orientation.fromMove: return KEEP if dx== 0 && dy==0 | Jérémy Zurcher | 1 | -0/+1 |
2014-10-06 | SearchBoard.Node: add tString() | Jérémy Zurcher | 1 | -0/+6 |
2014-10-06 | use ArrayList instead of Vector | Jérémy Zurcher | 4 | -42/+41 |
2014-10-05 | Board,Map: dispose clears all paths, and sets | Jérémy Zurcher | 1 | -6/+11 |
2014-10-05 | Board.nodesToSet is good enough | Jérémy Zurcher | 1 | -4/+1 |
2014-10-04 | Board: use pawn.setPosition(..) instead of pawn.pushMove(..) | Jérémy Zurcher | 1 | -1/+1 |
2014-10-04 | Board: improve disposes() | Jérémy Zurcher | 1 | -6/+16 |
2014-10-04 | Board: remove dead code | Jérémy Zurcher | 1 | -51/+0 |
2014-10-04 | StackedImages: implements Disposable | Jérémy Zurcher | 1 | -1/+8 |
2014-10-04 | HeadedPawn: override getOrientation() setPosition(f,f[,f]), setRotation(f) | Jérémy Zurcher | 1 | -1/+19 |
2014-10-04 | Pawn: implements Disposable, cleanup | Jérémy Zurcher | 1 | -82/+53 |
2014-10-04 | Tile: implements Disposable | Jérémy Zurcher | 1 | -1/+10 |
2014-10-04 | Tile: cleanup, add boolean hasTargetsFor(Pawn pawn) | Jérémy Zurcher | 2 | -10/+26 |
2014-10-04 | Orientation: fix fromMove(...) | Jérémy Zurcher | 1 | -2/+2 |
2014-10-04 | fix according to new assets | Jérémy Zurcher | 2 | -6/+6 |
2014-10-04 | SearchBoard: on filtering if one path matches and has the exact size, chose it | Jérémy Zurcher | 1 | -2/+8 |
2014-10-04 | SearchBoard: if distance between from and to is 1, chose this single move | Jérémy Zurcher | 1 | -2/+9 |
2014-10-04 | SearchBoard: fix possibleMoves | Jérémy Zurcher | 1 | -2/+6 |
2014-10-03 | MoveToAnimation: fix rotation | Jérémy Zurcher | 1 | -1/+12 |
2014-10-03 | Board: fix path, rotate on place then move | Jérémy Zurcher | 1 | -13/+24 |
2014-10-03 | Board: use getHexAt(pawn.getCenter()) to avoid wrong hex if image is big | Jérémy Zurcher | 1 | -7/+11 |
2014-10-03 | Pawn: add Vector2 getCenter() | Jérémy Zurcher | 1 | -0/+7 |
2014-10-03 | Board: use pawn.getPosAt(center, pos) | Jérémy Zurcher | 1 | -8/+2 |
2014-10-03 | Pawn: is no more an image | Jérémy Zurcher | 2 | -28/+47 |
2014-10-03 | remove gfx/Moveable | Jérémy Zurcher | 3 | -27/+3 |
2014-10-03 | Pawn: slow dawn pawn move animation | Jérémy Zurcher | 1 | -1/+1 |
2014-10-03 | Board: comment out unused methods | Jérémy Zurcher | 1 | -44/+44 |
2014-10-03 | remove debug output | Jérémy Zurcher | 1 | -1/+0 |
2014-10-03 | Board: getFinalPath(...) returns an array of Vector3, add movePawn(...) | Jérémy Zurcher | 1 | -14/+52 |
2014-10-03 | getPawnPosAt(...) has a third intout argument | Jérémy Zurcher | 1 | -4/+8 |
2014-10-03 | Pawn: add AnimationSequence getMoveAnimation(Vector<Vector3> path) | Jérémy Zurcher | 1 | -0/+21 |