Age | Commit message (Expand) | Author | Files | Lines |
2014-10-13 | Tile,Hex: add int defenseFor(Pawn, List<Pawn>) | Jérémy Zurcher | 1 | -2/+5 |
2014-10-13 | SearchBoard: add validatePathAngle(...) check angle of attack of successful LOS | Jérémy Zurcher | 1 | -5/+23 |
2014-10-13 | Board: getHexAt(Vector ... ) -> getHexUnder(Pawn ...) | Jérémy Zurcher | 1 | -19/+10 |
2014-10-13 | Board: fix buildAttackAssists(), use Pawn.getCenter() instead of pawn.getPosi... | Jérémy Zurcher | 1 | -1/+7 |
2014-10-13 | Board: add buildAttackAssists(Pawn, GridPoint2, Iterator<Pawn>, ArrayList<Gri... | Jérémy Zurcher | 1 | -0/+20 |
2014-10-13 | Board: add GridPoint2 getHexAt(Vector3, GridPoint2) | Jérémy Zurcher | 1 | -0/+6 |
2014-10-13 | SearchBoard: add canAttack(Pawn, int, int, int, int) | Jérémy Zurcher | 1 | -0/+10 |
2014-10-12 | StackedImage,Tile,Map: enable rotation on a specific overlay | Jérémy Zurcher | 3 | -0/+22 |
2014-10-12 | Board: setPawnAt returns pawn | Jérémy Zurcher | 1 | -1/+2 |
2014-10-11 | HeadedPawn: add toString() | Jérémy Zurcher | 1 | -0/+6 |
2014-10-11 | Pawn: add toString() | Jérémy Zurcher | 1 | -2/+10 |
2014-10-10 | Board: pawns that cannot move cannot assist moves | Jérémy Zurcher | 1 | -1/+2 |
2014-10-10 | Pawn: cleanup animations, must set prevPosition when rotate, no need to set f... | Jérémy Zurcher | 1 | -23/+11 |
2014-10-10 | Board: code reordering | Jérémy Zurcher | 1 | -12/+12 |
2014-10-10 | Board: add revertLastPawnMove(), call pawn .move(int) .rotate(Orientation) .r... | Jérémy Zurcher | 1 | -1/+19 |
2014-10-10 | Pawn: add prevPosition, revertPosition(), getRevertLastMoveAnimation() | Jérémy Zurcher | 1 | -0/+29 |
2014-10-10 | Pawn: cleanup | Jérémy Zurcher | 1 | -8/+8 |
2014-10-10 | Pawn: add abstract move(int), rotate(Orientation), attack(Pawn), reset(), rev... | Jérémy Zurcher | 1 | -2/+11 |
2014-10-10 | HeadedPawn: setRotation() must set z coordinate of position | Jérémy Zurcher | 1 | -0/+1 |
2014-10-09 | coding style | Jérémy Zurcher | 1 | -0/+1 |
2014-10-09 | SearchBoard,Board: implement pathCost(Pawn, List<Node>) | Jérémy Zurcher | 2 | -0/+30 |
2014-10-09 | Paw,Unit: set fire() rotate() move(in), reset() | Jérémy Zurcher | 1 | -0/+1 |
2014-10-09 | Board: cleanup API, force tests update | Jérémy Zurcher | 1 | -38/+32 |
2014-10-09 | SearchBoard: clean up | Jérémy Zurcher | 1 | -5/+9 |
2014-10-08 | Board: close API | Jérémy Zurcher | 1 | -19/+22 |
2014-10-08 | Pawn,Unit: add canMove() and canAttack() | Jérémy Zurcher | 1 | -0/+2 |
2014-10-08 | Board: add buildMoveAssists(), possibleMovesFrom()->buildPossibleMovesFrom(),... | Jérémy Zurcher | 1 | -2/+17 |
2014-10-08 | Board: add neighbours[] and void buildNeighboursFor(GridPoint2 coords) | Jérémy Zurcher | 1 | -10/+14 |
2014-10-08 | SearchBoard: possibleMovesFrom fix road march | Jérémy Zurcher | 1 | -4/+5 |
2014-10-07 | Pawn,Unit: add isHq() | Jérémy Zurcher | 1 | -0/+1 |
2014-10-07 | Board: API consistency, rename parameters | Jérémy Zurcher | 1 | -15/+15 |
2014-10-07 | Board: add Tile getTileSafe(GridPoint2) | Jérémy Zurcher | 1 | -0/+5 |
2014-10-07 | Orientation: typo | Jérémy Zurcher | 1 | -1/+1 |
2014-10-07 | Board: add GridPoint2 setNeighbour(GridPoint2, Orientation, GridPoint2); | Jérémy Zurcher | 1 | -0/+13 |
2014-10-07 | Board: add getTileSafe() and getAdjacentTiles() | Jérémy Zurcher | 1 | -0/+19 |
2014-10-07 | Board: possiblePaths(p, from, to, points) remove 'from' and 'to' from point S... | Jérémy Zurcher | 1 | -1/+2 |
2014-10-07 | SearchBoard: oops fix 1 hex move | Jérémy Zurcher | 1 | -1/+1 |
2014-10-07 | Board: add commented debug in getCoordinatePath() | Jérémy Zurcher | 1 | -0/+7 |
2014-10-07 | Orientation: add Orientation fromAdj(int,int,int,int) | Jérémy Zurcher | 1 | -0/+27 |
2014-10-07 | Orientation: remove useless 'Orientation.' | Jérémy Zurcher | 1 | -7/+7 |
2014-10-06 | Board: add rotatePawn(Pawn, Orientation, RunnableAnnimation) | Jérémy Zurcher | 1 | -0/+11 |
2014-10-06 | Pawn: add getRotationAnimation(Vector3) | Jérémy Zurcher | 1 | -0/+8 |
2014-10-06 | Pawn,Board: add a RunnableAnimation to notify the end of the animation | Jérémy Zurcher | 2 | -2/+3 |
2014-10-06 | Board: fix nodesToPoints(...) | Jérémy Zurcher | 1 | -14/+4 |
2014-10-06 | Board: clean up getCoordinatePath(...) | Jérémy Zurcher | 1 | -29/+24 |
2014-10-06 | Orientation.fromMove: return KEEP if dx== 0 && dy==0 | Jérémy Zurcher | 1 | -0/+1 |
2014-10-06 | SearchBoard.Node: add tString() | Jérémy Zurcher | 1 | -0/+6 |
2014-10-06 | use ArrayList instead of Vector | Jérémy Zurcher | 4 | -42/+41 |
2014-10-05 | Board,Map: dispose clears all paths, and sets | Jérémy Zurcher | 1 | -6/+11 |
2014-10-05 | Board.nodesToSet is good enough | Jérémy Zurcher | 1 | -4/+1 |