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path: root/core/src/ch/asynk/tankontank/engine/gfx
AgeCommit message (Expand)AuthorFilesLines
2014-10-12StackedImage,Tile,Map: enable rotation on a specific overlayJérémy Zurcher1-0/+5
2014-10-06use ArrayList instead of VectorJérémy Zurcher1-5/+5
2014-10-04StackedImages: implements DisposableJérémy Zurcher1-1/+8
2014-10-03MoveToAnimation: fix rotationJérémy Zurcher1-1/+12
2014-10-03remove gfx/MoveableJérémy Zurcher3-27/+3
2014-10-02StackedImages: is no longer a Moveable but a DrawableJérémy Zurcher1-58/+8
2014-10-01Board -> Tile -> StackedImages: isEnabled(int i) overlaysJérémy Zurcher1-0/+5
2014-10-01Pawn, Image: add protected default constructorJérémy Zurcher1-0/+4
2014-09-27rework (Basic)Drawable into Drawable->MoveableJérémy Zurcher5-35/+93
2014-09-27overlays clear -> disableJérémy Zurcher1-1/+1
2014-09-24gfx/Image is not abstractJérémy Zurcher1-1/+1
2014-09-24draw(Batch batch, float parentAlpha) -> draw(batch)Jérémy Zurcher2-3/+3
2014-09-24translate params are dx, dyJérémy Zurcher1-2/+2
2014-09-23implement clear overlays in Board/Tile/StackImageJérémy Zurcher1-0/+6
2014-09-22move translate from Drawable to BasicDrawableJérémy Zurcher3-2/+10
2014-09-21Node is deadJérémy Zurcher1-7/+0
2014-09-21rename StackedSpriteNode -> StackedImagesJérémy Zurcher1-2/+2
2014-09-21ooops again, forgot to add StackedSpriteNode#isEnabled()Jérémy Zurcher1-0/+7
2014-09-21RunnableAnimation needs a ref to Pawn tooJérémy Zurcher1-2/+4
2014-09-21animations do not handle Node anymore but PawnJérémy Zurcher4-19/+21
2014-09-21SpriteNode -> Image does not implements Node anymoreJérémy Zurcher1-3/+4
2014-09-20fix StackedSpriteNode : implements BasicDrawableJérémy Zurcher1-82/+2
2014-09-20fix SpriteNode : extends Sprite implements NodeJérémy Zurcher1-8/+6
2014-09-20Node interface is now emptyJérémy Zurcher1-11/+2
2014-09-20split Drawable into Drawable and BasicDrawableJérémy Zurcher2-18/+21
2014-09-20cleaup animationsJérémy Zurcher5-23/+28
2014-09-20Animation extends DisposableJérémy Zurcher4-11/+11
2014-09-20add engine/gfx/StackedSpriteNodeJérémy Zurcher1-0/+131
2014-09-20gfx: extends SpriteJérémy Zurcher6-164/+49
2014-09-19Drawable: add drawDebug(ShapeRenderer), call it from Layer drawDebug(ShapeRen...Jérémy Zurcher2-0/+7
2014-09-19add engine/gfx to replate scene2d usageJérémy Zurcher10-0/+456