Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-09-21 | RunnableAnimation needs a ref to Pawn too | Jérémy Zurcher | 1 | -2/+4 |
2014-09-21 | animations do not handle Node anymore but Pawn | Jérémy Zurcher | 4 | -19/+21 |
2014-09-21 | SpriteNode -> Image does not implements Node anymore | Jérémy Zurcher | 1 | -3/+4 |
2014-09-20 | fix StackedSpriteNode : implements BasicDrawable | Jérémy Zurcher | 1 | -82/+2 |
2014-09-20 | fix SpriteNode : extends Sprite implements Node | Jérémy Zurcher | 1 | -8/+6 |
2014-09-20 | Node interface is now empty | Jérémy Zurcher | 1 | -11/+2 |
2014-09-20 | split Drawable into Drawable and BasicDrawable | Jérémy Zurcher | 2 | -18/+21 |
2014-09-20 | cleaup animations | Jérémy Zurcher | 5 | -23/+28 |
2014-09-20 | Animation extends Disposable | Jérémy Zurcher | 4 | -11/+11 |
2014-09-20 | add engine/gfx/StackedSpriteNode | Jérémy Zurcher | 1 | -0/+131 |
2014-09-20 | gfx: extends Sprite | Jérémy Zurcher | 6 | -164/+49 |
2014-09-19 | Drawable: add drawDebug(ShapeRenderer), call it from Layer drawDebug(ShapeRen... | Jérémy Zurcher | 2 | -0/+7 |
2014-09-19 | add engine/gfx to replate scene2d usage | Jérémy Zurcher | 10 | -0/+456 |