Age | Commit message (Expand) | Author | Files | Lines |
2014-11-26 | add animations/ShotAnimation | Jérémy Zurcher | 1 | -0/+248 |
2014-11-22 | Map,SoundAnimation: use config.fxVolume | Jérémy Zurcher | 1 | -3/+5 |
2014-11-21 | Moveable: add Faction getFaction() to interface, Pawn implements it | Jérémy Zurcher | 1 | -0/+3 |
2014-11-21 | MoveToAnimation: callbacks float x y are center position | Jérémy Zurcher | 1 | -3/+5 |
2014-11-21 | MoveToAnimation: add callback for leave/enter hex end done | Jérémy Zurcher | 1 | -0/+28 |
2014-11-09 | Image: remove blocked and visible as it is no more used in Hud | Jérémy Zurcher | 1 | -9/+0 |
2014-11-04 | Image: add public blocked | Jérémy Zurcher | 1 | -2/+5 |
2014-11-04 | hud...: replace contains(float, float) with hit(float, float) | Jérémy Zurcher | 1 | -1/+1 |
2014-11-02 | Image: add visible | Jérémy Zurcher | 1 | -0/+13 |
2014-10-29 | add SoundAnimation | Jérémy Zurcher | 1 | -0/+81 |
2014-10-17 | Image: add contains(float, float) | Jérémy Zurcher | 1 | -0/+5 |
2014-10-15 | add gfx/animations/SpriteAnimation | Jérémy Zurcher | 1 | -0/+89 |
2014-10-15 | Animation implements Drawable, and has a Moveable, not a Pawn | Jérémy Zurcher | 4 | -39/+58 |
2014-10-15 | Moveable interface comes in once again | Jérémy Zurcher | 2 | -1/+12 |
2014-10-12 | StackedImage,Tile,Map: enable rotation on a specific overlay | Jérémy Zurcher | 1 | -0/+5 |
2014-10-06 | use ArrayList instead of Vector | Jérémy Zurcher | 1 | -5/+5 |
2014-10-04 | StackedImages: implements Disposable | Jérémy Zurcher | 1 | -1/+8 |
2014-10-03 | MoveToAnimation: fix rotation | Jérémy Zurcher | 1 | -1/+12 |
2014-10-03 | remove gfx/Moveable | Jérémy Zurcher | 3 | -27/+3 |
2014-10-02 | StackedImages: is no longer a Moveable but a Drawable | Jérémy Zurcher | 1 | -58/+8 |
2014-10-01 | Board -> Tile -> StackedImages: isEnabled(int i) overlays | Jérémy Zurcher | 1 | -0/+5 |
2014-10-01 | Pawn, Image: add protected default constructor | Jérémy Zurcher | 1 | -0/+4 |
2014-09-27 | rework (Basic)Drawable into Drawable->Moveable | Jérémy Zurcher | 5 | -35/+93 |
2014-09-27 | overlays clear -> disable | Jérémy Zurcher | 1 | -1/+1 |
2014-09-24 | gfx/Image is not abstract | Jérémy Zurcher | 1 | -1/+1 |
2014-09-24 | draw(Batch batch, float parentAlpha) -> draw(batch) | Jérémy Zurcher | 2 | -3/+3 |
2014-09-24 | translate params are dx, dy | Jérémy Zurcher | 1 | -2/+2 |
2014-09-23 | implement clear overlays in Board/Tile/StackImage | Jérémy Zurcher | 1 | -0/+6 |
2014-09-22 | move translate from Drawable to BasicDrawable | Jérémy Zurcher | 3 | -2/+10 |
2014-09-21 | Node is dead | Jérémy Zurcher | 1 | -7/+0 |
2014-09-21 | rename StackedSpriteNode -> StackedImages | Jérémy Zurcher | 1 | -2/+2 |
2014-09-21 | ooops again, forgot to add StackedSpriteNode#isEnabled() | Jérémy Zurcher | 1 | -0/+7 |
2014-09-21 | RunnableAnimation needs a ref to Pawn too | Jérémy Zurcher | 1 | -2/+4 |
2014-09-21 | animations do not handle Node anymore but Pawn | Jérémy Zurcher | 4 | -19/+21 |
2014-09-21 | SpriteNode -> Image does not implements Node anymore | Jérémy Zurcher | 1 | -3/+4 |
2014-09-20 | fix StackedSpriteNode : implements BasicDrawable | Jérémy Zurcher | 1 | -82/+2 |
2014-09-20 | fix SpriteNode : extends Sprite implements Node | Jérémy Zurcher | 1 | -8/+6 |
2014-09-20 | Node interface is now empty | Jérémy Zurcher | 1 | -11/+2 |
2014-09-20 | split Drawable into Drawable and BasicDrawable | Jérémy Zurcher | 2 | -18/+21 |
2014-09-20 | cleaup animations | Jérémy Zurcher | 5 | -23/+28 |
2014-09-20 | Animation extends Disposable | Jérémy Zurcher | 4 | -11/+11 |
2014-09-20 | add engine/gfx/StackedSpriteNode | Jérémy Zurcher | 1 | -0/+131 |
2014-09-20 | gfx: extends Sprite | Jérémy Zurcher | 6 | -164/+49 |
2014-09-19 | Drawable: add drawDebug(ShapeRenderer), call it from Layer drawDebug(ShapeRen... | Jérémy Zurcher | 2 | -0/+7 |
2014-09-19 | add engine/gfx to replate scene2d usage | Jérémy Zurcher | 10 | -0/+456 |