Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-09-23 | board allocation goes into Board, hex setup goes into MapA extends Map | Jérémy Zurcher | 1 | -0/+2 |
2014-09-23 | implement clear overlays in Board/Tile/StackImage | Jérémy Zurcher | 1 | -0/+6 |
2014-09-23 | Tile#occupied: prevent null ref access | Jérémy Zurcher | 1 | -0/+1 |
2014-09-22 | move translate from Drawable to BasicDrawable | Jérémy Zurcher | 1 | -0/+9 |
2014-09-22 | Pawn.Orientation + Tile.Side -> Board.Orientation | Jérémy Zurcher | 1 | -13/+0 |
2014-09-21 | add Map.enableOverlayOn(...) | Jérémy Zurcher | 1 | -1/+3 |
2014-09-21 | MapNode->Board TileOverlays->Tile PawnImage->Pawn | Jérémy Zurcher | 1 | -17/+84 |
2014-09-21 | Tile#remove(Pawn) return stack size | Jérémy Zurcher | 1 | -1/+1 |
2014-09-21 | update Tile and bring TileOverlays in | Jérémy Zurcher | 1 | -2/+8 |
2014-09-20 | Tile oooops forgot to commit import BasicDrawable | Jérémy Zurcher | 1 | -0/+2 |
2014-09-20 | Tile extends BasicDrawable | Jérémy Zurcher | 1 | -1/+1 |
2014-09-18 | Tile.Orientation -> Pawn.Orientation | Jérémy Zurcher | 1 | -12/+0 |
2014-09-17 | split into '.engine.*' and '.game.*' | Jérémy Zurcher | 1 | -0/+41 |