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RustAndDust
PvP
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units1
Tactical ground combat simulation for android
Jérémy Zurcher
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path:
root
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core
/
src
/
ch
/
asynk
/
tankontank
/
engine
/
SearchBoard.java
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2014-09-30
SearchBoard: remove useless check param for lineOfSight()
Jérémy Zurcher
1
-9
/
+4
2014-09-30
SearchBoard: add diagonalLineOfSight(...)
Jérémy Zurcher
1
-1
/
+33
2014-09-30
SearchBoard: cleanup
Jérémy Zurcher
1
-14
/
+11
2014-09-29
SearchBoard: add List<Node> lineOfSight()
Jérémy Zurcher
1
-1
/
+105
2014-09-29
SearchBoard: coding style
Jérémy Zurcher
1
-2
/
+2
2014-09-27
go from orthogonal coordinates to skew coordinates
Jérémy Zurcher
1
-51
/
+35
2014-09-26
SearchBoard: fix openToAttackFrom() use a queue add fix attackAngle
Jérémy Zurcher
1
-30
/
+52
2014-09-25
SearchBoard: add openToAttackFrom() NOT COMPLETE
Jérémy Zurcher
1
-0
/
+90
2014-09-25
SearchBoard: clean up
Jérémy Zurcher
1
-19
/
+23
2014-09-25
Pawn.getMvt -> Pawn.getMovementPoints
Jérémy Zurcher
1
-1
/
+1
2014-09-25
Pawn.roadMarch() -> Pawn.getRoadMarchBonus()
Jérémy Zurcher
1
-1
/
+1
2014-09-24
SearchBoard: update if roadMarch and (mvtLeft > bonus) overtake dst.mvtLeft
Jérémy Zurcher
1
-2
/
+4
2014-09-24
add SearchBoard
Jérémy Zurcher
1
-0
/
+185