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path: root/core/src/ch/asynk/tankontank/engine/PossiblePaths.java
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2015-01-08PossiblePaths: getPath is publicJérémy Zurcher1-1/+1
2015-01-08PossiblePaths: improve printToErr()Jérémy Zurcher1-3/+3
2015-01-08PossiblePaths: fix getPath to return asked path not always the firstJérémy Zurcher1-2/+2
2014-11-20engine.TileSet/Zone are dead: welcome game.HexSet/ZoneJérémy Zurcher1-3/+5
2014-11-18PossiblePaths: add setExit(Orientation exit)Jérémy Zurcher1-0/+8
2014-11-14PossiblePaths: support rotation has moves of distance 0 and cost 0Jérémy Zurcher1-14/+17
2014-11-14PossiblePaths: add boolean isSet()Jérémy Zurcher1-0/+5
2014-11-14Naming attack -> engagement - move -> movementJérémy Zurcher1-6/+6
2014-11-05PossiblePaths: implements applyToPawn that feed Pawn.Move and is called from ...Jérémy Zurcher1-0/+12
2014-11-05PosisblePaths: fix cost computationJérémy Zurcher1-6/+6
2014-11-05PossiblePaths: fix findAllPaths(...) roadMarch overriding when trying adjacentsJérémy Zurcher1-4/+4
2014-11-05PossiblePaths: first call init(Pawn, Tile from) then build(Tile to)Jérémy Zurcher1-9/+6
2014-11-05PossiblePaths: support int init(Pawn pawn, Tile from, Tile to)Jérémy Zurcher1-6/+12
2014-11-05Tile,Hex: int costFrom(Pawn, Orientation, boolean) -> int costFrom(Pawn, Orie...Jérémy Zurcher1-7/+6
2014-10-31PossiblePaths: Pawn, Tile, Orientation are publicJérémy Zurcher1-18/+18
2014-10-31PossiblePaths: fix path.get(i)Jérémy Zurcher1-2/+9
2014-10-31add engine/PossiblePathsJérémy Zurcher1-0/+297