Age | Commit message (Expand) | Author | Files | Lines |
2014-11-01 | remove unnecessary comments | Jérémy Zurcher | 1 | -1/+0 |
2014-11-01 | Board: factorize pawn animation code | Jérémy Zurcher | 1 | -13/+15 |
2014-10-31 | Board: on animation first call removePawn(), at the end setPawnOnto() to ensu... | Jérémy Zurcher | 1 | -1/+9 |
2014-10-31 | Borad,Pawn: getRotateAnimation(float, ...) do not need Vector3 Pool anymore | Jérémy Zurcher | 1 | -15/+1 |
2014-10-31 | Board: add of frame of OFFMAP tiles around the board | Jérémy Zurcher | 1 | -18/+32 |
2014-10-31 | update TODO file and TODO/FIXME comments | Jérémy Zurcher | 1 | -1/+1 |
2014-10-31 | Board: movePawn: use possiblePaths.to in RunnableAnimation | Jérémy Zurcher | 1 | -3/+2 |
2014-10-31 | Board: collectAttackAssists do not include attack leader | Jérémy Zurcher | 1 | -1/+1 |
2014-10-31 | cleanup XxxCollection interfaces -> PawnSet and TileSet | Jérémy Zurcher | 1 | -5/+0 |
2014-10-31 | use new PossiblePaths class | Jérémy Zurcher | 1 | -97/+5 |
2014-10-31 | Board,SearcBoard: setAdjacentTiles(...) is public, directly access Tile.col a... | Jérémy Zurcher | 1 | -8/+8 |
2014-10-30 | SearchBoard,Board: sides and distance goes from SearchBoard to Board | Jérémy Zurcher | 1 | -0/+39 |
2014-10-30 | Board: clean up int collectAttackAssists(Pawn, Pawn, Iterator<Pawn>, PawnColl... | Jérémy Zurcher | 1 | -7/+2 |
2014-10-30 | Board: clean up int collectMoveAssists(Pawn, PawnCollection) | Jérémy Zurcher | 1 | -1/+1 |
2014-10-30 | Board,SearchBoard: optimize collectPossibleTargets(Pawn, Iterator<Pawn>, Pawn... | Jérémy Zurcher | 1 | -4/+1 |
2014-10-30 | Board,SearchBoard: optimize collectPossibleTargets(Pawn, Board.PawnCollection) | Jérémy Zurcher | 1 | -3/+1 |
2014-10-30 | Board,SearchBoard: optimize collectPossibleMoves(Pawn, Board.TileCollection) | Jérémy Zurcher | 1 | -3/+1 |
2014-10-30 | Pawn: remove boolean canBeAttacked(Pawn) -> use boolean canAttack(Pawn) | Jérémy Zurcher | 1 | -1/+1 |
2014-10-29 | rename buildXxxYyy(...) -> collectXxxYyy(...) | Jérémy Zurcher | 1 | -4/+4 |
2014-10-29 | Board: remove old comment | Jérémy Zurcher | 1 | -1/+0 |
2014-10-29 | Map,Unit: simplify show/hide functions | Jérémy Zurcher | 1 | -5/+1 |
2014-10-29 | Pawn,Board: give current AnimationSequence size when asking Pawn for it | Jérémy Zurcher | 1 | -3/+3 |
2014-10-29 | Pawn: add boolean canBeAttacked(Pawn other) | Jérémy Zurcher | 1 | -0/+1 |
2014-10-29 | Map: possibleTargets and attackAssists are Board.PawnCollection, activablePaw... | Jérémy Zurcher | 1 | -5/+5 |
2014-10-28 | Board: fix buildMoveAssists -> collectMoveAssists | Jérémy Zurcher | 1 | -5/+7 |
2014-10-28 | Board: add PawnSet, remove TileList | Jérémy Zurcher | 1 | -1/+11 |
2014-10-28 | Add interface Board.TileCollection extends Collection<Tile> | Jérémy Zurcher | 1 | -8/+19 |
2014-10-28 | SearchBoard: moves is a Set | Jérémy Zurcher | 1 | -1/+2 |
2014-10-28 | Board: swallows ArrayList<Vector3> finalPath | Jérémy Zurcher | 1 | -2/+8 |
2014-10-27 | Board: do not use GridPoint2, use Pawn, Tile and pawn.getTile() | Jérémy Zurcher | 1 | -111/+43 |
2014-10-26 | Board,Map: possiblePaths is a TileList too | Jérémy Zurcher | 1 | -12/+9 |
2014-10-23 | Map,Board: use TileList and HexList for moves and attacks | Jérémy Zurcher | 1 | -68/+22 |
2014-10-22 | Pawn: has a ref to current and prev Tile | Jérémy Zurcher | 1 | -27/+20 |
2014-10-22 | Board: addAnimation(Animation) -> protected | Jérémy Zurcher | 1 | -1/+1 |
2014-10-22 | Pawn: add setOnTile(Tile, Orientation) | Jérémy Zurcher | 1 | -2/+1 |
2014-10-22 | Board: remove getPawnPosAt(...) | Jérémy Zurcher | 1 | -6/+1 |
2014-10-22 | Board: remove getTile(GridPoint2) and getTileSafe(GirdPoint2) | Jérémy Zurcher | 1 | -20/+10 |
2014-10-22 | Bawn,Board: simplify getPawnPosAt(...) | Jérémy Zurcher | 1 | -3/+1 |
2014-10-22 | Board: neigbours is no more GridPoint2[] but Tile[] | Jérémy Zurcher | 1 | -24/+11 |
2014-10-22 | code reorder | Jérémy Zurcher | 1 | -15/+15 |
2014-10-22 | Tile: replace Vector2 center with int col, row; float x, y; | Jérémy Zurcher | 1 | -4/+5 |
2014-10-15 | Board: add addAnimation(Animation) and int removePawn(Pawn) | Jérémy Zurcher | 1 | -3/+13 |
2014-10-15 | Board: remove pawnsToDraw, directly draw Animations | Jérémy Zurcher | 1 | -28/+13 |
2014-10-14 | Board: buildAttackAssists(...) jump over attack leader | Jérémy Zurcher | 1 | -1/+1 |
2014-10-14 | SearchBoard,Board: implement assisst attack without line of sight | Jérémy Zurcher | 1 | -2/+2 |
2014-10-14 | Board: buildAttack(...) -> buildAttackAssists(...), clean up code | Jérémy Zurcher | 1 | -8/+8 |
2014-10-14 | Board: add simpler buildPossibleTargetsFrom() based on enemy units | Jérémy Zurcher | 1 | -0/+21 |
2014-10-13 | Board: buildAttackAssists(...) -> buildAttack() returns the count of possible... | Jérémy Zurcher | 1 | -5/+9 |
2014-10-13 | Board: buildxxx(...) retrun count of collected elements | Jérémy Zurcher | 1 | -3/+6 |
2014-10-13 | Board: int removePawnFrom(Pawn, GridPoint2) is now public | Jérémy Zurcher | 1 | -1/+1 |