Age | Commit message (Expand) | Author | Files | Lines |
2014-10-22 | Pawn: has a ref to current and prev Tile | Jérémy Zurcher | 1 | -27/+20 |
2014-10-22 | Board: addAnimation(Animation) -> protected | Jérémy Zurcher | 1 | -1/+1 |
2014-10-22 | Pawn: add setOnTile(Tile, Orientation) | Jérémy Zurcher | 1 | -2/+1 |
2014-10-22 | Board: remove getPawnPosAt(...) | Jérémy Zurcher | 1 | -6/+1 |
2014-10-22 | Board: remove getTile(GridPoint2) and getTileSafe(GirdPoint2) | Jérémy Zurcher | 1 | -20/+10 |
2014-10-22 | Bawn,Board: simplify getPawnPosAt(...) | Jérémy Zurcher | 1 | -3/+1 |
2014-10-22 | Board: neigbours is no more GridPoint2[] but Tile[] | Jérémy Zurcher | 1 | -24/+11 |
2014-10-22 | code reorder | Jérémy Zurcher | 1 | -15/+15 |
2014-10-22 | Tile: replace Vector2 center with int col, row; float x, y; | Jérémy Zurcher | 1 | -4/+5 |
2014-10-15 | Board: add addAnimation(Animation) and int removePawn(Pawn) | Jérémy Zurcher | 1 | -3/+13 |
2014-10-15 | Board: remove pawnsToDraw, directly draw Animations | Jérémy Zurcher | 1 | -28/+13 |
2014-10-14 | Board: buildAttackAssists(...) jump over attack leader | Jérémy Zurcher | 1 | -1/+1 |
2014-10-14 | SearchBoard,Board: implement assisst attack without line of sight | Jérémy Zurcher | 1 | -2/+2 |
2014-10-14 | Board: buildAttack(...) -> buildAttackAssists(...), clean up code | Jérémy Zurcher | 1 | -8/+8 |
2014-10-14 | Board: add simpler buildPossibleTargetsFrom() based on enemy units | Jérémy Zurcher | 1 | -0/+21 |
2014-10-13 | Board: buildAttackAssists(...) -> buildAttack() returns the count of possible... | Jérémy Zurcher | 1 | -5/+9 |
2014-10-13 | Board: buildxxx(...) retrun count of collected elements | Jérémy Zurcher | 1 | -3/+6 |
2014-10-13 | Board: int removePawnFrom(Pawn, GridPoint2) is now public | Jérémy Zurcher | 1 | -1/+1 |
2014-10-13 | Board: getHexAt(Vector ... ) -> getHexUnder(Pawn ...) | Jérémy Zurcher | 1 | -19/+10 |
2014-10-13 | Board: fix buildAttackAssists(), use Pawn.getCenter() instead of pawn.getPosi... | Jérémy Zurcher | 1 | -1/+7 |
2014-10-13 | Board: add buildAttackAssists(Pawn, GridPoint2, Iterator<Pawn>, ArrayList<Gri... | Jérémy Zurcher | 1 | -0/+20 |
2014-10-13 | Board: add GridPoint2 getHexAt(Vector3, GridPoint2) | Jérémy Zurcher | 1 | -0/+6 |
2014-10-12 | StackedImage,Tile,Map: enable rotation on a specific overlay | Jérémy Zurcher | 1 | -0/+9 |
2014-10-12 | Board: setPawnAt returns pawn | Jérémy Zurcher | 1 | -1/+2 |
2014-10-10 | Board: pawns that cannot move cannot assist moves | Jérémy Zurcher | 1 | -1/+2 |
2014-10-10 | Board: code reordering | Jérémy Zurcher | 1 | -12/+12 |
2014-10-10 | Board: add revertLastPawnMove(), call pawn .move(int) .rotate(Orientation) .r... | Jérémy Zurcher | 1 | -1/+19 |
2014-10-09 | SearchBoard,Board: implement pathCost(Pawn, List<Node>) | Jérémy Zurcher | 1 | -0/+5 |
2014-10-09 | Board: cleanup API, force tests update | Jérémy Zurcher | 1 | -38/+32 |
2014-10-08 | Board: close API | Jérémy Zurcher | 1 | -19/+22 |
2014-10-08 | Board: add buildMoveAssists(), possibleMovesFrom()->buildPossibleMovesFrom(),... | Jérémy Zurcher | 1 | -2/+17 |
2014-10-08 | Board: add neighbours[] and void buildNeighboursFor(GridPoint2 coords) | Jérémy Zurcher | 1 | -10/+14 |
2014-10-07 | Board: API consistency, rename parameters | Jérémy Zurcher | 1 | -15/+15 |
2014-10-07 | Board: add Tile getTileSafe(GridPoint2) | Jérémy Zurcher | 1 | -0/+5 |
2014-10-07 | Board: add GridPoint2 setNeighbour(GridPoint2, Orientation, GridPoint2); | Jérémy Zurcher | 1 | -0/+13 |
2014-10-07 | Board: add getTileSafe() and getAdjacentTiles() | Jérémy Zurcher | 1 | -0/+19 |
2014-10-07 | Board: possiblePaths(p, from, to, points) remove 'from' and 'to' from point S... | Jérémy Zurcher | 1 | -1/+2 |
2014-10-07 | Board: add commented debug in getCoordinatePath() | Jérémy Zurcher | 1 | -0/+7 |
2014-10-06 | Board: add rotatePawn(Pawn, Orientation, RunnableAnnimation) | Jérémy Zurcher | 1 | -0/+11 |
2014-10-06 | Pawn,Board: add a RunnableAnimation to notify the end of the animation | Jérémy Zurcher | 1 | -1/+2 |
2014-10-06 | Board: fix nodesToPoints(...) | Jérémy Zurcher | 1 | -14/+4 |
2014-10-06 | Board: clean up getCoordinatePath(...) | Jérémy Zurcher | 1 | -29/+24 |
2014-10-06 | use ArrayList instead of Vector | Jérémy Zurcher | 1 | -16/+16 |
2014-10-05 | Board,Map: dispose clears all paths, and sets | Jérémy Zurcher | 1 | -6/+11 |
2014-10-05 | Board.nodesToSet is good enough | Jérémy Zurcher | 1 | -4/+1 |
2014-10-04 | Board: use pawn.setPosition(..) instead of pawn.pushMove(..) | Jérémy Zurcher | 1 | -1/+1 |
2014-10-04 | Board: improve disposes() | Jérémy Zurcher | 1 | -6/+16 |
2014-10-04 | Board: remove dead code | Jérémy Zurcher | 1 | -51/+0 |
2014-10-03 | Board: fix path, rotate on place then move | Jérémy Zurcher | 1 | -13/+24 |
2014-10-03 | Board: use getHexAt(pawn.getCenter()) to avoid wrong hex if image is big | Jérémy Zurcher | 1 | -7/+11 |